Registration for D.I.C.E. Lake Como is Almost Sold Out! Secure Your Spot Now!

September 30 to October 2, 2024

Registration for D.I.C.E. Lake Como is now open, but only a few spots remain. Mark your calendars now to make sure you attend this premier networking event taking place September 30 to October 2, 2024.

click here to register

Xalavier Nelson Jr.

Strange Scaffold

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Trent Kusters chats with Xalavier Nelson Jr., the studio head, writer, and creative director of titles such as El Paso ElsewhereSpace Warlord Orgran Trading SimulatorClickolding, and the upcoming I Am Your Beast. Together they discuss Xalavier's ideas around sustainable game development such as the importance of prioritizing shipping projects on time and within scope; how giving players unique experiences keeps them coming back for the next game; and the challenges of their approach when pitching to potential partners. 

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

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Max and Nick Folkman

Writers

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Alexa Ray Corriea chats with Max and Nick FolkmanNick is a writer at Insomniac Games and Max a writer at Riot Games who together also host the Script Lock podcast where they chat to fellow game writers. Together they discuss their ideas around writing for games; what it takes to get into the games industry; how to write for live service games versus single player games; and about their experiences interviewing fellow writers and what they've learned from them.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

click here to listen

 

Christal Rose Hazelton & Jaclyn Seto

Writers

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Alexa Ray Corriea chats with writers Christal Rose Hazelton and Jaclyn Seto. Together they discuss the process and nuance of creating characters; the differences between creating for traditional narrative titles versus live service games; the importance of having a diverse group of voices in the writer's room; what it's like to work with a large development team; and their recent GDC talk, Creating Diverse Characters: Writing What you Know and Don't.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

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Game Maker's Sketchbook Selections Revealed

The Academy of Interactive Arts & Sciences (AIAS), iam8bit, and fortyseven (47) communications are excited to reveal the official selections for the third year of the Game Maker’s Sketchbook. 

The selections will be on view at the Game Developers Conference (GDC) from Monday, March 18 to Friday, March 23, 2024 on Level 2 of the West Hall Lobby of the Moscone Center in San Francisco, home to GDC.

The works of art are now available to view at the Game Maker’s Sketchbook online gallery. Fans and supporters may purchase prints through the iam8bit store for a two-week limited period, starting today and running through March 29. 

click here to view the collection

27th Annual D.I.C.E. Awards Winners Revealed

Baldur's Gate 3 wins Game of the Year!

A dazzling assembly of the interactive entertainment industry convened at the Aria Resort & Casino for the 27th Annual D.I.C.E. Awards, celebrating the remarkable accomplishments of their peers. Hosted by the Academy of Interactive Arts & Sciences (AIAS) and determined by votes from its 30,000+ members of industry experts, the developers and studios that crafted the most groundbreaking video games of the year were honored. Awards were presented in 23 diverse categories, including exceptional achievements in technology, art, animation, story, and audio.

click here to view the winners