Megiddo: The Omega Code 2

Megiddo: The Omega Code 2

When we first meet Megiddo: The Omega Code 2‘s main character, in an opening flashback to his boyhood, he’s prone to smearing blood on his forehead, trying to set his little brother on fire, and announcing ”I am Lord!” — in other words, a pretty typical 8-year-old. But wait: He’s also scheduling playdates with Udo Kier, which can only mean this ”Omen”-ous brat really is Satan. Come 2011, he’s Michael York, the demon-summoning, tea-swilling chancellor of the Europe-based New World Order, locked in battle against a still-free America. Our President? Yep, the beast’s own brother, Michael Biehn, who’s not just the Commander-in-Chief but God’s commando-in-chief once the warring factions set up camp on Armageddon’s battlefield. And we do mean camp. ”Megiddo” is a step forward in budget and coherence from the first ”Omega Code” (an indie hit in 1999) but will still have even much of its evangelical target audience stifling unholy snickers. The best laugh is saved for last, when York turns into a giant winged beast but keeps his effete Eurotrash accent: It’s suddenly ”Dragonheart Goes to Hell.”

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