Category Archives: Innothule

Dorn B’Dynn


A tall and well-formed dark elf, Dorn B’Dynn is in self-imposed exile in the Desert of Ro, and hates every moment of it. Raised a member of the Cauldron of Hate, the guild of warriors in Neriak, B’Dynn has never been satisified with his position in Teir’Dal society. He has spent his long life plotting to increase his prestige, seeking the status that comes with personal power. B’Dynn took up the study of necromancy, but discovered that even that did not meet his needs. When teh guildmaster of the Cauldron of Hate decided he neded a trusted warrior to maintain a present in the Desert of Ro, B’Dynn saw great opportunity to gain a reputation, so he volunteered.

B’Dynn’s main duty is to ensure various smuggled goods shipped from Faydwer and Kunark are delivered safely to the Dismal Rage in Freeport. He also spies on other forces within Ro and the Oasis of Marr, mtains diplomatic ties to the Scorchfist Orcs, and arranges safe passage of trolls out of Grobb (a service that requires the trolls to serve a Teir’Dal master for several years – a source of many troll guards for the dark elves).

B’Dynn has gone far beyond his stated duties, however. He has forme da close alliance with the dervishes of the desert, and plans to bring them fully under his control in teh decades to come. He hopes to make them the core of his own army, with which he will claim control of all the lands from Freeport to Innothule Swamp. He then intends to take control of the troll lands as well, bolstering his army further. Once he has this level of mastery he plans to make a conerted effort to raid the remains of Takish’Hiz, and any other old elven ruin, regardless of how many dervishes and trolls he has to kill in the effort. He sees the gypsies as his primary opposition in this effort, and never misses an opportunity to make their lives difficult.

Quest: Seakillers’ Heads
Faction: Cauldron of Hate (-1 rank)
NPC: Dorn B’Dynn
CR: 17
Reward: +1 faction rank with the Cauldron of Hate and the Coalition of Tradefolk Underground (maximum +3 each from this quest). 10d10 platinum pieces
Consequences: -1 faction rank with the Gypsies and the Knights of Truth
Quest Summary:
A trio of 3 seafury cyclops brothers called Malquar, Heferus and Querl Seakiller have discovered one of the routes used by the smugglers who support the Teir’Dal, and have been stealing supplies and destroying ships. Dorn B’Dynn has discovered they have a lair in the southern Desert of Ro, but is unwilling to risk himself to find their exact location or to attack them himself. He is more than happy to allow a band of adventurers trying to gain acceptannce with the dark elves to risk their lives in solving his problem.
B’Dynn doesn’t care about the stolen goods or the destroyed ships and their crews, as such losses are inevitable in a smuggling operation, but if the Seakillers aren’t elminated the losses may become too great for him to hide from his masters in Neriak. What he needs is the heads of the three brothers brought to him as proof they are no longer a threat to his operations.
The quest can be rerun with different foes, such as sand giants, Quag Maelstrom and even Cazel

The Stone Frum Pazt Vol. II


A war horde from the Ykesha Clan recovered the Gromzek Stone from the ruins of an Ogre Stronghold. Recognizing the hieroglyphs of the ancestor clans but not being able to decipher them, the stone was given the name “Stone of Frum Pazt” and presented to the Warlord Ykesha, ruler of their clan. Ykesha’s shamans recognized the blessings of the Gods of Fear and Hate upon the hieroglyphs, and calling upon them for divine assistance deciphered the meaning of the words scrawled in blood across the surface of the stone.
Ykesha believed he was, or desired to be The Wun, and his accomplishments coupled with the prophesies of the stone frum Pazt rallied even more trolls to the Ykesha Clan.

As Ykeshas’ might and renown grew, so did his paranoia until he hid himself depe within his fortress in the Innothule Swamp. The forces of the rival clans, all seeking possession of the stone frum Patz beset the Ykesha Clan. It was Clan Brokenskull that won possession of the stone, the Ykesha clan was destroyed, the survivors joining their one-time rivals for fleeing into the swamps, clanless and disgraced.

The clanless trolls endured in the Innothule swamp despite their disgrace, and a new Warlord by the name of Jurglash rose and united the remnants of the Ykeshan Clan. This new clan became known as the Grobb Clan, and its might would quickly grow to become the prominent troll clan on the Antonican mainland.

Eventually Warlord Redak, a powerful shadowknight of the Brokenskull Clan, rose to power and claiming the mantle of The Wun led the Brokenskulls to victory over several smaller clans residing on the mainland of Antonica. The Shaman had heard of a place of great evil called Befallen, and sent Redak alone to this place to recover powerful artifacts, and fulfill his destiny. Redak did as the shaman instructed and was never seen nor heard from again. The stone remained in the possession of the Brokenskull Clan, hidden and guarded in the tomb of the legendary Brokenskull Shaman, Nadox.

For decades the Grobb Clan prospered under the leadership of warlord Jurglash, their shaman dedicated themselves to the Gods of both Fear and Hate. The Shadowknights of Grobb built the Nightkeep in the Innothule swamp, on the edge of the clan’s village, and Da Bashers had become a force to be feared. Only the Brokenskulls remained as a threatening rival clan.

The Shaman of Grobb learned the whereabouts of the stone frum Pazt and an invasion horde was sent to recover it from the rival clan. The invasion was successful and the stone was brought to Grobb where it remains, awaiting the arrival of The Wun.

The Stone Frum Pazt Vol. I


The stone frum Pazt by Gomresh, Shaman of the Dark Ones

Long ago the shamans of our ancestor trolls prophesied the rise of The Grozmok, referred to more commonly as The Wun, a Troll of great might that shall possess powerful artifacts and secrets. According to the prophecies, The Wun shall subjugate all clans under one rule.

The might of The Wun and the united clans under his rule shall be unstoppable, all of Norrath shall be ours to plunder, all its inhabitants ours to torture and feast upon.

The shaman of the old clans recorded the prophecies of The Gromzok on the strongest slab of stone, the hieroglyphs drawn with their own blood and blessed by the Gods of Fear and Hate. For ages our ancestor shaman guarded the stone, while our ancestor warriors sought to subjugate their rival clans, each hoping to become the legendary Gromzok. Then, a great war tore across the face of Norrath. The minions of Warlord Rallos Zek slaughtered and enslaved all who crossed their path. The rivers that fed the swamps of the ancestor clans were filled with the blood of the slaughtered. Many of the ancestor clans were destroyed in the chaos, the survivors becoming scavengers, feeding on the carnage of the battlefield, or slaves, fighting along side the very armies that led to their clans demise. During this time the Gromzok Stone was lost, pillaged and hidden within one of the strongholds of the Rallosian Empire. The Empire of the Ogres fell abruptly, cursed by the Gods to be reduced lower than the state peoples they had conquered. The remnants of the ancestor clans once again began to flourish, new clans rose to replace those that had been lost to the slaughter of the Rallosian Empire. Two tribes in particular gained dominance of the ancestor Trolls, the Brokenskull Clan who inhabit an Island in the Gulf of Gunthak, and the Ykesha Clan residing in the Innothule Swamps. The two clans warred against each other for supreme dominance of souther Tunaria, raiding the others territories and the mountainous lands of the Ogres that had survived the destruction of their empire. It was in these mountainous lands that the Gromzok Stone once again came into the possession of the Troll Clans.

The Rise of Ykesha


The Rise of Warlord Ykesha
The True Grozmok
In the darkness of night, secluded from the eyes of many of his fellow trolls, a troll shaman named Zraxth had a vision. The trolls of Guk were no match for the Rallosian Empire, and the trolls believed it was a matter of time before the mighty ogres would march into the troll city of Guk. Zraxth was among the first of the trolls to turn from the teachings of Cazic-Thule and follow the doctrine of Hate, becoming a follower of Innoruuk. He beseeched his new lord for guidance, looking for a way to defeat the ogres, to protect the city of Gulc from the Rallosian war machine. The Prince of Hate came to him in a dream, and said he would provide the information, but to perform the necessary ritual Zraxth would need the blood of the high priests of Cazic-Thule. Zraxth gathered his followers and carried out the grim deed, slaughtering the high priests as they slept. The followers of Zraxth set up the ritual as Innoruuk

For days, Zraxth simply sat, neither sleeping nor eating. His acolytes watched over him, waiting for him to awaken and deliver the message from Innoruuk on their salvation. Finally, on the eighth day, the shaman’s eyes snapped open, sunken and glaring in their sockets. Without flinching or looking away, the shaman began to speak in slow, resounding tones. The disciples began to feverishly copy the words of Zraxth, but found that the ink simply ran like blood off any parchment on which they attempted to write the words the shaman spoke. Exasperated, the disciples tried to have Zraxth repeat his statements to them, but he would not acknowledge their presence at all, and simply continued speaking. When all seemed lost, the shaman rose to his feet, and turned to the large stone they had set in the center of their camp. Even as he continued to speak, he gathered a bowl of the blood of the elders the disciples had used days ago in preparation
Zraxth then took to chiseling out the vision he had seen on the surface of the stone itself. This he did with precision and meticulousness, in sharp contract to his apparent unresponsive state. No movement was wasted, and even the smallest chip in the stone was done with the utmost care and purpose. Each of the symbols he crafted would flare with a purplish flame, leaving the carving glowing with radiant heat. Burns were apparent on Zraxth’s hands and arms, but he did not appear to notice — he continued to speak and chisel at the stone, pausing neither as he worked tirelessly. When the carving was completed, the shaman, bloodied and burned over his body, spoke his last words, and fell lifeless to the ground. The disciples burned the body of the prophetic shaman, and scattered the ashes throughout the area of the ritual. The disciples then deciphered the inscription left behind by their spiritual leader.

Over the course of many years after the Stone’s creation, strong warriors began to contend that they were, in fact, the hero mentioned in the Grozmok Stone’s prophecy. Many bloody battles were fought over the claim, as each strove to prove that they were the true hero of the Grozmok. The clans began to rally behind their strongest warriors, and minor skirmishes began to collapse into full scale blood feuds, as each group looked to be the ruling clan of the Innothule trolls. Nothing seemed able to stem the tide of violence, and none seemed interested in stopping it the rule of Grobb was all that mattered. For years, chaos reigned unchecked. During this time, the Rallosian Empire began to hear rumors of the existence of the Grozmok Stone and the prophecy of the legendary troll hero. Although the trolls themselves were organized and not likely to prove a threat on their own, the ogres began to fear

It was during this time of strife and war that Warlord Ykesha rose to power. He was unmatched among his people in skill, cunning, and ferocity, and he quickly earned the respect of all who fought with him. He quickly rose to lead his clan, ruthlessly dispatching any who tried to challenge his rule. His clan, which he renamed Clan Ykesha in his own honor, had taken to raiding the swamps outside the city of Guk, looking for new artifacts and treasures that might give them an advantage over their rival clans. The scouts of Ykesha came upon a lost Rallosian stronghold, which sat undisturbed and hidden by the overgrowth in the swamp. As they gathered what items of worth they could find, they happened upon the Grozmok Stone deep within the stronghold’s lower chambers. They hauled it back to their clan, where it was recognized as an artifact from the troll’s past. Warlord Ykesha ordered his shaman

Once word of the prophecy of the Grozmok Stone began to circulate among the clans, the cycle of war began to change. At first, jealous clans viciously attacked Clan Ykesha, looking to topple the Warlord and claim the Stone for their own. Clan Ykesha easily withstood all opposition, handily defeating the other clans who sought to claim the Grozmok stone for themselves. As one clan after another fell, whispers of Warlord Ykesha’s claim – that he was the Grozmok that was prophesied – began to appear more and more legitimate. Rival clans began to offer themselves as thralls, joining Clan Ykesha to follow the legendary Grozmok. For a time at least, the trolls looked like they would become a terrible new empire with the mythical hero of the troll race in command. Although some clans continued to fight against Clan Ykesha, the size and strength of the ruling clan was more than any rival could hope to overcome.

Rise of the Orcs – The Rejoining


“Rise of the Orcs – The Rejoining”
Second Edition

This book details how the orcs would organize into armies the likes of which had not been seen on Norrath for millennia.

The following historical account details what stories would describe as the main turning point in the rise of the orcs. No longer primal savages, the orcs would organize into armies the like that hadn’t been seen on Norrath for millenia. Several accounts of thus time period still exist in varying forms, which have been condensed together within this volume.

The Deathfist: Having defeated the Freeport Militia on several occassions, the Deathfist orcs would cause the city’s armies to rethink their strategies. During this time, the Emperor of the Deathfist orcs would be visited by a being of immense power. This visitor would cause the Deathfist to send out a call to all of the minor tribes that made up the entire empire.

The Snow Orcs: Efficiently using many ancient artifacts acquired from the Dragon Vox, the Snow Orcs would begin to push back against the barbarians. Eventually laying siege to Halas, they would signal the death-knell for the rugged barbarians. The Snow Orcs would immediately change direction, however, after meeting with a strange visitor. Leaving Halas behind, they began marching to the south with a determined pace.

The Crushbone: Not much is known about the Crushbone orcs during this time period. Having taken part in a great war that ravaged the continent of Faydwyr, these orcs would fade into obscurity. All that is known is that a small group of Crushbones would sail across the ocean on great ships they built, intent on joining up with the Deathfist on the main continent. They claim their motivation for doing so would be due to a directive given to them by a mysterious visitor.

Snow Orcs: Marching through the frozen tundra of Everfrost Peaks, the Snow Orcs would gather every tribe along their way, eventually forming into a great army. They would continue this march, annihilating everything in their path. Rather than raiding and capturing small villages along their way, they would simply kill everyone and raze the buildings to the ground. This march would eventually end when they reached the homeland of the gnolls, Blackburrow.

Having evidenced the wanton slaughter they had caused on their way to the gnolls home, one would expect the orcs to have done the same to the dog-men. Instead, however, the gnolls were waiting for them and invited the orcs inside their den. No battle took place that day, and the orcs passed into the winding caves without harm. Making camp at sites prepared for them, it become evident the orcs and the gnolls were working together.

The residents of the nearby Qeynos received word of the plight of Halas and would send forces to help the barbarians. None of their forces could reach the frozen tundra due to pact between the gnolls and the orcs, however. All that would be learned during this time was the orcs now residing within Blackburrow were no longer guests, but instead dominators. By now, the Snow Orcs of Blackburrow had enslaved every last gnoll and were using them to mine or for their war efforts.

Deathfist Orcs: Not long after their visit by the mysterious stranger, Emperor Gash would begin to mobilize every member of his tribe into a great army. Spanning from the southern Rujarkian orcs to the western Kithicorian orcs of the Deathfist Empire, they all were given orders to arm themselves and collapse their nomadic camps. The stranger’s message was then delivered to every orcish soldier – War.

Amassing their mighty armies within the Desert of Ro, their ancestral homeland, the orcs began to march south. Just like the Snow Orcs, they would decimate anyone and everything within their path. From gypsies to desert madmen, there was nothing left alive in the Desert of Ro after they had crossed it’s endless dunes. They would continue their march until they finally reached the southernmost Innothule swamp. This was where their forces were joined to an even larger army.

The Second Rallosian Empire, comprised of ogres who regained their long-lost intelligence, welcomed the orcs into their ranks. Joining together into one great army, the Deathfist orcs watched as their Emperor bowed one knee and swore fealty to the leader of this titanic army – The Avatar of War. When the Avatar stated that the Deathfist armies were larger than he had expected, Emperor Gash smiled enigmatically and told him, “If this is the case, then we have already won, your Divineness.”

Rise of the Orcs – The Ascension


“Rise of the Orcs – The Ascension”
Second Edition

This book details how the orcs would organize into armies the likes of which had not been seen on Norrath for millennia.

The following historical account details what stories would describe as the main turning point in the rise of the orcs. No longer primal savages, the orcs would organize into armies the like that hadn’t been seen on Norrath for millennia. Several accounts of thus time period still exist in varying forms, which have been condensed together within this volume.

Snow Orcs: Launching a surprise attack on both Surefall Glade and Qeynos at the same time, the Snow Orcs would attempt to divide the two cities. Sending wave after wave of gnoll suicide squads against the two people, the orcs directed the attack against the humans. Employing frighteningly effective tactics, the destruction caused by the orcs would seem to be amplified by the man leading them – a being engulfed in fire.

As the invasion would wear on, the gnoll’s numbers would be decimated – leaving behind only women and children in Blackburrow. The Avatar of Flame would ultimately send the signal that would spell the doom for Qeynos. Having suffered major losses to the gnolls, the human city would stand no chance against the orcish hordes marching straight for them. Were it not for a miracle that happened that day, Qeynos would not be standing.

As the Snow Orc horde began their charge, a great rumbling was felt in the earth. It intensified to the point of toppling many of the nearby towers. When the dust settled, the armies of Qeynos gazed upon a huge hole in the land where the hordes once stood. Slowly they realized that the very earth had swallowed the entire orc army. They watched in amazement as the ground began to reform, leaving no trace that there was ever a rift in the earth. Even with this turn of events, the war was far from over.

The Avatar of Flame, somehow avoiding the great sinkhole, still stood with only a few remaining orcish troops. The Qeynosians, having suffered severe losses from the invasion, would then see their second miracle that day. Approaching from the north, the combined forces of the Knights of Thunder and the Druids of Surefall were riding to join the ranks of Qeynos – being led by the Avatar of Storms. Unbeknownst to the human forces, however, was that the Avatar of Flame had reinforcements of his own. And they, too, had just arrived.

Deathfist Orcs: Though they had just traveled many leagues to join with their Rallosian brethren, the Deathfist orcs would find that the war in the south had changed since they were called. Already controlling the Innothule swamp, the Rallosian Army had now set their sights on new targets. Splitting the forces into two armies, one would sweep to the west being led by the Rallosian Warlord. The other, being led by Emperor Gash and the Avatar of War, would return to the north. Rather than being upset by the change in direction, the orcs were looking forward to what was to come.

Traveling back through the desert wasteland the orcs had just devastated, the Rallosians would remark upon the efficiency of the orcs’ work. Sometime during the march, Emperor Gash would send several platoons towards the hills, but not offering to explain why. When questioned, he would reply that the ogres needn’t worry about having enough troops when they reached their destination.

Though working together as allies, the orcs and the ogres would maintain wide berths during the march. This would prove a stroke of luck for the Rallosians, but not for the Deathfists. As they the armies passed into an open stretch of desert, the Rallosians would watch as tens of thousands of orcs would instantly be swallowed by the sand in one fell swoop. Though a devastating loss to the Deathfist Empire, Emperor Gash informed the Rallosians and the Avatar of War that all was not lost. For, he claimed, the orcs he brought with him were only one half of the Empire. The other half were already waiting at their destination.

Finally reaching their destination, the remaining orcs and the Rallosians joined with the other half of the Deathfist Empire. Employing the tactics of the orcs and the unstoppable might of the Rallosians, the Avatar of War began preparing for battle against their target – the great city of Freeport. When the assault was set to begin, the Avatar of War gazed upon Freeport and watched as thousands of Militia gathered to defend the walls. The battle was about to begin.

The orcs, once viewed as a petty annoyance, would rise from primitive savagery to tactical genius. Ancient tales that told of their former greatness were oft overlooked as being nothing more than fairy tales. Norrath would come to know that the stories were actually true, and were more attention paid to them, they would have known that the orcs had “returned” to Norrath. And their “return” would be forever burned into the memory by the part they played in the War of Defiance.

Ardathium, Volume II


In the first years to crown the Monument Age, the Fortress of Ardathium was erected in the northernmost fields outside the Elddar Forest. Established by the half elven paladin, Countess Viannay, Ardathium would be the first of the great monuments established in the name of Mithaniel Marr throughout all of Norrathian history. Dedicated solely to the crusades of The Truthbringer in the name of valor, honor, and truth, Ardathium was one of Norrath’s most beautiful, though tragically short-lived treasures.
Constructed of pure alabaster stone and crowned in statues and tower caps of solid gold, Ardathium was a sight to behold. Its white and blue banners rose high toward the heavens and the brilliant glinting of sunlight off of its tower’s golden caps could be seen for miles above the lush, green canopy of the Elddar Forest to the south.

The Che Virtuson was established shortly thereafter – an elite force of zealous knights and priests dedicated to The Truthbringer and his divine word. A small commune of faithful peasants dwelled within the outer sanctum of the fortress’ temple, though the fortress was primarily governed as a war-front against the dark evils that lurked in the eastern swamps of Innothule and the Feerrott. Countess Viannay appointed three Viscounts to her aid, dubbing each of them a General of the Che Virtuson and second in command to only her dominion over Ardathium.

Grenic Drere, a human paladin of Marr who had led several knights and faithful pilgrims to Viannay’s aid during the first battles with the troll armies of the east, was among those appointed to lead at her side.

Ardathium would launch several campaigns against the massive trollish armies that dwelled in the swamps of Innothule to the east. Countess Viannay’s fervent regard of the amphibious race as a poisonous plague upon the face of Norrath and her military prowess in conjunction with her unchallenged zealous faith in The Truthbringer would lead the Che Virtuson to several victories over their enemies — all the in the name of Mithaniel Marr.

Unfortunately, Countess Viannay would not live to see the end of her life’s work and her death would be the first step toward the glorious fortress’ demise several generations later.

Ardathium, Volume V


After much consideration and prayer, Grenic conceded to Elwyean’s advice and asked for his aid, for the swamplands were immune to fired kindled by human hands. The ancient, stoic elf understood and advised further that Grenic station his troops for defensive purposes, and to destroy the trolls that dared to flee toward the forest’s borders. Hesitantly, Grenic agreed, knowing that the act would undoubtedly leave a mark on his soul for judgment in the hereafter. However, his heart and convictions were steely upon his promise to the late Countess and the protection of the great city and everything it stood for.
Elwyean briefly returned to his people to inform them of the coming destruction of the swamp. The elves were on guard for any trolls that penetrated Grenic’s forces, though none left the Elddar to directly aid the human citadel. Elwyean’s return was heralded in a massive azure, gold, and red maelstrom of arcane fires that erupted across the swamplands. The magical fire could be seen for miles beyond the forest and its glittering flames raged on for days. Grenic’s forces destroyed hundreds of troll warriors and civilians that fled for their lives.

After twelve long days, the swamp of Innothule had been obliterated – the waters evaporated by the searing heat of the blaze and even the most robust of foliage reduced to pillars of ash. Elwyean never again returned to Ardathium or consorted with Grenic after the battle. Grenic’s fortress was safe, though the cost of this victory would weigh heavily upon the knight’s conscience and soul for the next several decades.

Summons were sent back to the pilgrims that had previously been sent away. Most returned, though a few opted to remain in the new settlements that had begun to establish upon the eastern coast of the continent. All were welcome back, though Grenic denied a celebration in the wake of a time of mourning for what had been done.

1st Lieutenant Mugreeza, 291 AS


1st Lieutenant Mugreeza, 291 AS
Second Edition

This is the journal of a very important Lieutenant in the Second Rallosian Empire.

Day 307, 290: The General has joined us. The cheers of the soldiers are deafening. The General allows this slip in obedience to slide. I will not. Let them roar like beasts today. Tomorrow I will hang one hundred.

Day 339, 290: The General explained to me my orders. I am to take three divisions into the eastern regions of the Innothule and rouse the remaining Frogloks. This will cause them to react in accordance with his plans. I do not question. I only obey.

Day 402, 290: The Frogs have been given too much time to prepare for the invasion. Their defenses have been underestimated. This does not matter. Our numbers will crush down the walls of Gukta. Their magic means nothing to us.

Day 443, 290: We have lost ten score in the past month to the Frogs. They have laid the area with traps. Is this what has happened to their precious honor? Honor will not bring them victory. Only blind obedience will. They will not last long.

Day 470, 290: Their forces have come from the side. We were not prepared. We have lost one score to the Frogs. Their numbers have dwindled. The General says this was their last raid. He can tell by watching their desperation. They have now seen both of the Tallon and the Vallon legions. Their desperation will turn to hopelessness.

Day 45, 291: The Trolls have broken their leashes. The dogs call out to their dead god, Cazic-Thule. He will not hear them. No one will hear them. They are of no concern to us any more. They have served their purpose. We will hunt down the rest later and put them out of their misery.

Day 173, 291: The walls of Gukta stand before us. The Frogloks will have the honor of being the first to fall to the might of the Rallosian Empire. The smell of their impending doom fills the air. The smell of their fear thickens it. It is a good day for them to die.

Day 202, 291: The walls have toppled. The Frogloks lie at our feet. They have taken from our numbers. We have taken from their future. The fighting continues as I record this. It will not last for long. I will step forward into the fray and claim my trophies. Lieutenant Danarg will stay behind and see that not one Frog escapes. They will all die.

Day 245, 291: There are no more Frogs within Gukta. The Rallosian Empire has brought to them the pain and destruction they deserved. Their numbers were far less than the General expected. There were no eggs to smash in front of the mothers and fathers. I believe something may not be right.

Day 331, 291: I have sent word to Lieutenant Danarg that Gukta has been taken and the destruction has begun. He is to tell the General that our first battle is done. He is to tell the General that I will give my debriefing. Gukta is in ruins. Gukta is no more. The Frogloks have been wiped from the face of Norrath.

1st Lieutenant Danarg, 291 AS


1st Lieutenant Danarg, 291 AS
Second Edition

This is the journal of a very important Lieutenant in the Second Rallosian Empire.

Day 332, 291: First Lieutenant Mugreeza has learned the price of failure. She could not see what I saw. She could not see that the Frogloks are cunning. She did not know of the caves of Guk. I did. Now the General knows. And now I am First Lieutenant. As it should have been from the beginning.

Day 70, 294: My command will listen to what I say, for I am their leader. The General is no longer here. He marches with the Arm of Vallon to the scourge the world to the west. The Arm of Tallon marches to join with the dirty orcs. My command now marches to Guk. We will annihilate the Frogs once and for all. Then we will annihilate the rest.

Day 339, 297: My command bristles at my orders. Do they not know that I was chosen as First Lieutenant? Do they not understand that I am the General to them? They will listen. Yes. They will listen.

Day 67, 299: We have found some more of the pathetic trolls living in the swamp. The Frogloks will wait to be cleansed. I have a better idea. One that the General will appreciate. We will take the Innothule swamp as ours. The Feerrott has been claimed. Soon this swamp will, too.

Day 156, 302: I have lost more of the soldiers to these swamps. The enslaved trolls continue to track down their brethren. When the refuse to do so, I personally draw and quarter them for all to see. This proves very effective.

Day 466, 304: The trolls have begun to fight back. This will not be tolerated. The soldiers are now listening to my orders. Now they know that I speak for the General. I have not had to kill any soldiers at dawn for close to a week now. This is good. I do miss the disembowlings, however.

Day 14, 307: The Trolls continue to crawl out of the swamp. Just as we kill one hundred, we watch as two hundred flee in different directions. They have no courage. We should have killed the trolls first then killed Frogs. I will see to correcting the mistake.

Day 234, 310: We are beginning to run out of food. The last of our troll dogs have were eaten today. The soldiers are beginning to complain. I have ordered the next Rallosian who utters a word of contempt will be the next to served as dinner. This will quiet them for now.

Day 9, 313: My troops only listen to my orders when we are fighting Frogs. The doomed race does not know that death is coming for them. They do not know that we know where they are. They will see death coming for them. They will feel it. They will embrace it.

Day 67, 313: I have ordered all of my Rallosian troops to let the worthless trolls flee for now. When the Arms of Tallon and Vallon unite again, that is when they will be used to crush the trolls. My purpose is more important. We stand before the caves of Guk. Within lies our prey.