Category Archives: Seafury Cyclops

Dorn B’Dynn


A tall and well-formed dark elf, Dorn B’Dynn is in self-imposed exile in the Desert of Ro, and hates every moment of it. Raised a member of the Cauldron of Hate, the guild of warriors in Neriak, B’Dynn has never been satisified with his position in Teir’Dal society. He has spent his long life plotting to increase his prestige, seeking the status that comes with personal power. B’Dynn took up the study of necromancy, but discovered that even that did not meet his needs. When teh guildmaster of the Cauldron of Hate decided he neded a trusted warrior to maintain a present in the Desert of Ro, B’Dynn saw great opportunity to gain a reputation, so he volunteered.

B’Dynn’s main duty is to ensure various smuggled goods shipped from Faydwer and Kunark are delivered safely to the Dismal Rage in Freeport. He also spies on other forces within Ro and the Oasis of Marr, mtains diplomatic ties to the Scorchfist Orcs, and arranges safe passage of trolls out of Grobb (a service that requires the trolls to serve a Teir’Dal master for several years – a source of many troll guards for the dark elves).

B’Dynn has gone far beyond his stated duties, however. He has forme da close alliance with the dervishes of the desert, and plans to bring them fully under his control in teh decades to come. He hopes to make them the core of his own army, with which he will claim control of all the lands from Freeport to Innothule Swamp. He then intends to take control of the troll lands as well, bolstering his army further. Once he has this level of mastery he plans to make a conerted effort to raid the remains of Takish’Hiz, and any other old elven ruin, regardless of how many dervishes and trolls he has to kill in the effort. He sees the gypsies as his primary opposition in this effort, and never misses an opportunity to make their lives difficult.

Quest: Seakillers’ Heads
Faction: Cauldron of Hate (-1 rank)
NPC: Dorn B’Dynn
CR: 17
Reward: +1 faction rank with the Cauldron of Hate and the Coalition of Tradefolk Underground (maximum +3 each from this quest). 10d10 platinum pieces
Consequences: -1 faction rank with the Gypsies and the Knights of Truth
Quest Summary:
A trio of 3 seafury cyclops brothers called Malquar, Heferus and Querl Seakiller have discovered one of the routes used by the smugglers who support the Teir’Dal, and have been stealing supplies and destroying ships. Dorn B’Dynn has discovered they have a lair in the southern Desert of Ro, but is unwilling to risk himself to find their exact location or to attack them himself. He is more than happy to allow a band of adventurers trying to gain acceptannce with the dark elves to risk their lives in solving his problem.
B’Dynn doesn’t care about the stolen goods or the destroyed ships and their crews, as such losses are inevitable in a smuggling operation, but if the Seakillers aren’t elminated the losses may become too great for him to hide from his masters in Neriak. What he needs is the heads of the three brothers brought to him as proof they are no longer a threat to his operations.
The quest can be rerun with different foes, such as sand giants, Quag Maelstrom and even Cazel

Ocean of Tears – Past and Present


The Ocean of Tears received a new look in the May 16th Game Update. Read part of the lore of this area and view a photo gallery look at the changes that were made:

Background Lore
The Ocean of Tears is the second largest salt water sea in Norrath, rivaled only by the emerald waters of Timorous Deep. It lies between the continents of Antonica and Faydwer and can be crossed in either direction using the ports of Freeport and Butcherblock.

Several islands have risen above the calm, royal blue waters over the passing eras. They are inhabited by an array of creatures but foreign and native to the area.

When Zek’s Mortal armies were cast down from the Plane of Karana, cursed battalions of goblin and giant soldiers were stranded upon one of these isles. In both appearance and mental ability, the giants were cursed even more than their goblin counterparts. Bearing but one enormous eye, the Seafury tribe of cyclopes patrol the isle, viciously attacking any adventurer that comes within sight.

Not long after the goblins and giants arrived, so did the odd birdmen known as aviaks. The origins of these peaceful creatures are a well-guarded secret. The species found in Ocean of Tears is very vibrant and beautiful in their plumage, unlike the dull black, ravenesque appearance of their cousins upon Antonica. These creatures live peacefully upon their island, surviving on what resources the land and ocean provide them.

More recent inhabitants of the ocean’s isles are the Sisters of Erollisi – a small band of female elves and half-elves who voluntarily left their homeland of Kelethin to establish their own temple and culture without disturbing the ancient order of the Fier`Dal. The Sisters of Erollisi are very kind and generous toward adventurers who are not of dark orientation. Supplies and goods can be bought and sold to the merchants that operate just beyond the docks of their isle.

Source: http://web.archive.org/web/20070702161953/http://eqplayers.station.sony.com/news_article.vm?id=50444