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  • Social media's influence on holiday buying is minuscule

    Did all the retailer promotions on Facebook and Twitter this holiday season convince you to visit those sites? A new study says, no, not so much: Only about 5 percent of online holiday shoppers said they were "primarily influenced" to visit the retail sites suggested by social media channels.

    Despite that low percentage, research company ForeSee Results said retailers "put vast resources into this type of marketing" for the holiday season. In contrast, 19 percent of customers said they visited retail websites as a result of a promotional e-mail, and 8 percent because they found the site via a Web search engine, such as Google.

    Of course, social media is still relatively new, although it's growing quickly. Facebook was the most searched-for term in 2010, according to Experian Hitwise, and Twitter experienced huge growth. From January 2010 through mid-August, 2010, new users accounted for nearly 44 percent of the total Twitter population, according to Sysomos social media research.

    Findings in "The ForeSee Results E-Retail Satisfaction Index" carry some weight; its work is based on nearly 10,000 survey responses gathered from Nov. 29 through Dec. 15 from shoppers who visited the top 40 retail websites within the previous two weeks.

    The research firm isn't saying retailers shouldn't use social media, but rather is "suggesting that tried-and-true online marketing tactics should not be abandoned or ignored in favor of newer media."

    Cell phone users with apps on their phones for shopping information and price comparisons were more active, ForeSee found: 14 percent said they accessed a retail website or mobile app via phone.

    Most were "primarily using their mobile or smart phone to look up prices, compare product specifications or do product research," ForeSee said.

    And "while only 2 percent of all online shoppers actually report making a purchase from that particular retailer from their mobile phone, a total of 11 percent reported having made a purchase from their phones this holiday season, and this figure is trending upward over time."

    It may trend even higher next year if the use of Near-Field Communications chips on phones, such as Google's Nexus S, becomes more common, letting buyers use their phones as digital wallets.

    ForeSee also said "e-tailers at the top of their game in various categories" this season included Amazon, Netflix, QVC, Avon, L.L. Bean, Newegg and Apple.

    "Satisfaction scores for the measured e-retailers span a 13-point range, from a high of 86 to a low of 73," with ratings mainly being based on customer satisfaction with the company and the website, website functionality, as well as prices offered.

    Among the top scorers:

    • Amazon (down one point to 86 and the only retailer in the top 10 to decline at all).
    • Netflix (86, tied with Amazon for the top spot)
    • QVC (up three points to 84)
    • Avon (up two points to 83)
    • L.L. Bean (up three points to 83)
    • Newegg (82)
    • Apple (82)
    • eBay (80)
    • Musician’s Friend (80)
    • VistaPrint (80)
    • Walmart (80)
    • Williams-Sonoma (80)

  • Kindle books can now be loaned

    Books that are eligible for lending will have a message on the product detail page. Scroll down to the "Product Details" section and look for "Lending: Enabled."

    Want to share your latest favorite digital Kindle book with a friend? You can as of today, using Kindle software from Amazon.com. You don't need to have Amazon's e-reader to use the program, just the free Kindle reading app that's also available for computers and smart phones, including the iPhone, Android and BlackBerry.

    The Kindle lending program is something customers have wanted, and is a service that's already available to users of Barnes & Noble's Nook e-reader. Amazon shares details about the program on its site. And it pays to study the rules for lending, because while it's all free, it's not all simple, and requires some mental bookkeeping on your part.

    Here's a look at some of the rules:

    • You can loan a Kindle book once for a 14-day period. Not all books are "lendable," says Amazon. It's up to the publisher or rights holder to decide which books are. Oh, and during that 14-day period, the person lending the book can't read it while it's in another's virtual hands.

    • The person you loan a book to is notified about the loan through an e-mail address you will provide. The borrower has 7 days to accept the loan. If it's not accepted, the book becomes available again for lending through your "Archived Items."

    • If by chance, your intended borrower already owns the book you're trying to loan them — "or the title is not available in the borrower's country due to copyright restrictions" — the borrower will not be able to accept the loan, Amazon says.

    • Three days before the end of the 14-day loan period Amazon "will send borrowers a courtesy reminder e-mail about the loan expiration. Once the loan period has ended, an e-mail notification will be sent to both the book lender and borrower." So, when they say 14 days, they mean 14 days.

    • Right now, Amazon says, only those in the United States can initiate lending; it's not available to those internationally yet. And, "If a loan is initiated to a customer outside the United States, the borrower may not be able to accept the loan if the title is not available in their country due to publisher geographical rights," the company says.

    In those cases, it may be faster — and simpler — just to send the book via snail mail than by digital bits.

  • Skype Illegal in China?

    Thanks to the East Coast blizzard of 2010, it took me five days to travel back to Beijing from my vacation. So there was much joy and relief at landing today.

    But it was all short-lived after being greeted by (1) gale force winds and temperatures below zero and (2) the news that Skype may soon be unavailable in China.

    The People’s Daily, a Chinese-language newspaper run by the Chinese Communist Party, reported today that services providing voice over Internet protocol (VoIP) would be illegal unless they’re provided by telecom carriers China Unicom and China Telecom.

    Technically, Skype is illegal in China, according to the Ministry of Information and Industry, which is responsible for granting VoIP licenses.

    What’s more, China -- which counts 450 million Internet users – is the largest market for internet phone calls, which cost far less than landline calls. That also means unlicensed providers like Skype are cutting into a lucrative market for the state telecoms.

    In October 2009, the top Chinese VoIP – UUCall, with 30 million registered users – was suspended by a provincial telecoms bureau. The company reopened for business last February by relocating its domain name in Hong Kong.

    On Sina.com’s microblog, many users criticized the decision by the Ministry of Information and Industry. “The Ministry of Information and Industry must be desperately poor,” observed a Chinese woman who goes by the name Amanda114.

    If Skype is blocked (and it's not clear when that would happen), it would join a club of illustrious Western Internet companies that includes Facebook, Twitter, and YouTube.

    With additional research by Zhu Tong

  • Verizon iPhone due within weeks, says Bloomberg

    A report from Bloomberg Businessweek says that not only is the Verizon iPhone likely to appear by Valentine's Day, but that Apple will probably hold "one of its splashy product introductions" announcing the new product — and the end of AT&T iPhone exclusivity.

    The report also does away with the notion that Verizon would announce its iPhone at the Consumer Electronics Show in Las Vegas next week, or that Steve Jobs would make Vegas-bound reporters add a Cupertino, Calif. leg to their journey on Monday or Tuesday, for a pre-CES launch.

    While Bloomberg reports all of this citing only "a person familiar with Apple's plans who is not authorized to discuss them publicly," it makes sense — especially since reporters haven't received any such calls to Apple headquarters, and it's the Thursday before a holiday weekend.

    It does present a bit of a problem for Verizon, however. They will be at CES in full force to talk about their 4G LTE network, and they will even be introducing LTE-compatible phones, including the rumored HTC Thunderbolt, that will ship in the first half of next year. Executives will be on hand giving interviews about future phones, but will not also be able to discuss the iPhone, which will likely be offered to consumers a lot sooner than any LTE phones.

    By all accounts, the iPhone will not be an LTE phone — like its AT&T counterpart, it will run on a 3G network — but it will be by far the most alluring, and probably most popular, phone sold by Verizon in 2011. It's just a shame that Verizon will come all that way to Las Vegas, and spend all that money on fanfare, yet be gagged from talking about its flagship device.

  • Online we're as likely to buy digital goods as 'real' ones, says study

    FarmVille, one of the most popular online games, is among the "intangibles" that Americans are as likely to spend on as "tangibles" -- like real coveralls.

    Listen up, FarmVille fans and iTunes users: You're as likely to spend your dough on "goods" made up of digital bits on the Internet as you are to go to the Internet to buy a real-life pitchfork or a CD. And, you're in good company.

    Two-thirds of Internet users go online to buy "tangible" products like books or clothing, and nearly the same percentage — 65 percent — now are also turning to the Web to buy "intangibles" like software, games and digital music, ringtones, books and newspaper subscriptions.

    The finding is from the Pew Research Center’s Internet & American Life Project, which recently looked at the types of online content Internet users are buying and the demographics of who's doing the buying.

    "The issue of people’s willingness to pay for online material has enormous implications for media companies, artistic creators and others who are hoping to sustain themselves — or grow new businesses — by raising revenues through online purchases," said Jim Jansen, Pew senior fellow, in a statement.

    Pew classified "intangible" digital products — such as software, articles and music — as those "that need not have a physical form. This is in contrast to something we have measured in previous surveys but were not trying to capture here: the use of the Internet to purchase 'tangible' products such as clothes, CDs, books or computers or tangible services such as hotel reservations or airline tickets."

    Doing the most buying of such intangibles are those in the 30 to 49 age group, Pew says. And that makes sense, as that's an age group that's both somewhat Internet savvy and likely to be earning more disposable income than older or younger folks.

    Twenty-three percent of Internet users who pay for online content are using subscription services for products and services like The Wall Street Journal, Rhapsody or Netflix, said Lee Rainie, director of Pew's Research Center.

    That's compared to 16 percent who say they have paid to download an individual file, or 8 percent who have bought streaming content, such as movies or music.

    "The average expense for those who have paid for content was approximately $47 per month for material they have downloaded or accessed, including both subscription (an average of $12 per month) and individual file access (an average of $22 per month). However, some extremely high‐end users pull the average higher, with most purchasers spending about $10 per month."

    Here's Pew's breakdown of the answers it received from 755 Internet users (polled Oct. 28 to Nov. 1) to the question: "Please tell me if you have ever paid to access or to download any of the following types of online content?"

    • 33 percent of Internet users have paid for digital music online and for software
    • 21 percent have paid for apps for their cell phones or tablet computers
    • 19 percent have paid for digital games
    • 18 percent have paid for digital newspaper, magazine or journal articles or reports
    • 16 percent have paid for videos, movies or TV shows
    • 15 percent have paid for ringtones
    • 12 percent have paid for digital photos
    • 11 percent have paid for members‐only premium content from a website that has other free material
    on it
    • 10 percent have paid for e‐books
    • 7 percent have paid for podcasts
    • 5 percent have paid for tools or materials to use in video or computer games
    • 5 percent have paid for "cheats or codes" to help them in video games (In this group, Pew noted, "a higher percentage of Internet users in 30‐49 age paid for this type of content than those in any other age groupings. Internet users with a high school education or less also purchased this online content in significantly higher numbers.")

    • 5 percent have paid to access particular websites such as online dating sites or services
    • 2 percent have paid for adult content.

    On that last one, it would be hard to swear to the veracity of that percentage. Many folks in every age group might not want to admit to doing so. But that's fodder for another survey.

  • Facebook apps help you pretty up your profile

    There may never be true "skins" for Facebook (and if you recall MySpace, that may be a good thing). But ever since Facebook redesigned their profile pages a few weeks back, savvy users have begun coming up with clever ways to trick out their pages visually.

    That is, some Facebook users have been turning the new photograph-filled design into sprawling pieces of personalized picture art.


    French artist Alexandre Oudin garnered a lot of attention for the way he sliced and diced his own image for an innovative display on his page. And check out a few more clever Facebook profile tweaks here and here.

    And now, faster than you can say "poke back," apps have cropped up to make the work of fancying up the top of your profile even easier.

    Apps like Profile Maker help you take a photograph of your choosing, then slice it up and spread it across not only your profile picture window on the left side of the page but also to the recently tagged photographs at the top of your page and to a new photo folder displayed in your top status update window.

    Sounds confusing, but the net effect is that when all of this is seen together on the top of your profile page/wall, it looks like a cohesive collage.

    Not many of us have professional portraits to work with, but in an age where everybody's a photographer it shouldn't be too hard for you to come up with a photo of your own to use. Look at me, above, getting all prettied up for you. Or better yet, try showing off a scenic panorama on your page.

    In additiona to Profile Maker, there are other apps and sites that do something similar. I gave both Photo Magic and Oudinizer a try (thanks to the suggestion from All Facebook) as well as Pic Scatter but found Profile Maker to be the easiest to use.

    It's also worth noting, this is really only a temporary thing. As savvy Facebookers will know, the effect is ruined once you or one of your friends tags a new photograph of you, which then gets bumped into the lineup.

    Still, it's a neat trick if done well and it's intriguing to see how people are finding creative ways around Facebook's constraints. Though, I can't help but feel that having a giant photo of myself stretched all the way across the top of my profile page feels a little vain ... even for Facebook.

    (Thanks to All Facebook for the heads up.)

    For more on this topic, check out:
    Five reasons why I took a Facebreak
    Zynga's new strategy turns CityVille into boom town
    'FrontierVille' players create 650000 same-sex marriages

    Winda Benedetti writes about games and other things for msnbc.com. You can follow her here on Twitter.

     

  • Nintendo warns: No 3-D gaming for young players

    Nintendo

    As Nintendo of America president Reggie Fils-Aime demonstrates in this commercial, a scary monster found in Nintendo's 3DS game machine will eat your kid's eyeballs! Ok, not really. But Nintendo is warning that young children should not play 3-D games on the device.

    Nintendo is warning parents that its forthcoming 3-D portable game machine may not be appropriate for the youngest gamers. More specifically, that no one under 6 years old should play 3-D games on it.

    Earlier this year, Nintendo announced that it was working on a successor to its massively successful Nintendo DS handheld game machine. At the Electronic Entertainment Expo, they showed off the 3DS, a device that lets gamers play games in 3-D but without the use of special glasses.

    The gadget is scheduled to go on sale in Japan on Feb. 26 for about $300 and will launch in North America and other areas in March. Nintendo is in the midst of preparing to show the 3DS to the Japanese public for the first time at next month's at the Nintendo World event. In advance of the event, the company issued the warning about children and 3-D via this web site.

    Game site Kotaku.com translated the page and reports that it warns that 3-D viewing causes quicker eye fatigue than standard screen viewing, and says that since the vision of young children is still in developmental stages, the company recommends children under six not use the 3DS's 3-D screen effect.

    This warning follows comments made by Nintendo of America president Reggie Fils-Aime, who told gaming site Kotaku.com, "We will recommend that very young children not look at 3-D images," he said. "That's because, [in] young children, the muscles for the eyes are not fully formed."

    He pointed out that this is the same message that's being passed on by the movie industry as well.

    Meanwhile, earlier this year, Sony issued very similar warnings about playing 3-D games (with the glasses) on the PlayStation 3 console.

    Sony Computer Entertainment of America recommends that you "consult your doctor (such as a pediatrician or eye doctor) before allowing young children to watch 3-D video images or play stereoscopic 3-D games."

    But there's good news for young Nintendo fans: The 3DS will come with a slider that lets players adjust the amount of 3-D they see in a game. The 3-D effects can be completely turned off for youngest players, and Nintendo executives have said the device will include parental controls for keeping the 3-D turned off.

    Really, this is good news for parents of young gamers: The good ol' non-3-D Nintendo DS or DSi will do your kids just fine until they're old enough for the third dimension ... and will cost you a whole lot less to buy.

    (Thanks to Kotaku for the heads up.)

    For more on this topic:
    Nintendo introduces 3-D game machine
    Nintendo 3DS launching spring 2011 ... prepare your wallet

     

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • 'Angry Birds' exec calls Android too complex, iPhone No. 1 'for a long time'

    Users of Android phones might feel like unleashing some "Angry Birds" on Peter Vesterbacka, the Finnish head of business development in North America for Rovio Mobile, which makes the popular game.

    While there's a free version of "Angry Birds" for Android users available, a 99-cent version for the iPhone is a huge success (Apple recently said Angry Birds was the best-selling iPhone app of 2010). And the iPhone will continue to be "the No. 1 platform for a long time from a developer perspective."

    Why? Apple has "gotten so many things right. And they know what they are doing and they call the shots."

    Android, too, is growing, he said, "But it's also growing complexity at the same time."

    While there are many devices and carriers that use Android, "device fragmentation (is) not the issue," Vesterbacka said, "but rather the fragmentation of the ecosystem. So many different shops, so many different models. The carriers messing with the experience again. Open but not really open, a very Google-centric ecosystem. And paid content just doesn’t work on Android."

    Vesterbacka's remarks were made in a Q&A with Tech N’ Marketing, and reflect some other recent concerns about multiple carriers, handsets and how Android is deployed on them.

    In November, "one of Netflix's product managers confirmed what many have suspected for a long time: Android isn't secure enough for the movie studios," reported msnbc.com's own Wilson Rothman. "Instead, Netflix will work directly with individual hardware makers to build Netflix apps for certain devices, a move that would rupture the already shaky notion that Android is a single platform."

    The "real message," Rothman wrote, is that "anyone looking at an Android tablet or phone should take into account: Because of the way Android is set up, its handsets will be increasingly fragmented, in a way that won't happen with Apple's iOS or Microsoft's Windows Phone 7, or even RIM's BlackBerry, for that matter."

    In the one year since "Angry Birds" has been out, Rovio has earned more than $8 million in revenue from the paid iPhone app, and the free Android version is expected to earn "$1 million a month in advertising revenue by the end of the year, Rovio says," according to a recent story in the New York Times.

    Asked why Rovio decided to make the Android version free, and whether that would change, Vesterbacka told Tech N' Marketing that "Free is the way to go with Android. Nobody has been successful selling content on Android. We will offer a way to remove the ads by paying for the app, but we don’t expect that to be a huge revenue stream."

    And in response to a question about the difficulties of developing for Android, he said that Apple CEO Steve Jobs is "absolutely right when he says that there are more challenges for developers when working with Android. But that’s fine, developers will figure out how to work any given ecosystem."

    Still, he said: "Nobody else will be able to build what Apple has built, there just isn’t that kind of market power out there ... That doesn’t mean that model is superior, it’s just important to understand that Apple is Apple and Google is Google. Different. And developers need to understand that. Different business models for different ecosystems."

  • Most pirated game of 2010: 'Call of Duty: Black Ops'

    It's not easy being popular. Just ask "Call of Duty: Black Ops." It seems everyone wants to get their hands on a copy of the game ... only not everyone wants to pay for it.

    Activision's hit shooter was the most pirated game of the year, according to TorrentFreak, a blog that covers BitTorrent and filesharing news.


    The PC version of "Black Ops," which launched on Nov. 9, has already been downloaded 4,270,000 by people using the popular peer-to-peer file sharing protocol. The Xbox 360 version of the game was downloaded another 930,000 times.

    This isn't the first time the popular first-person shooting franchise has "won" this dubious award. "Call of Duty: Modern Warfare 2" was the most pirated game of 2009, according to TorrentFreak.

    As for this year, the second most pirated game was "Battlefield: Bad Company 2" and the third was "Mafia 2," both for PC.

    According to TorrentFreak, PC games are by far the most downloaded games, averaging more than three times the number of downloads compared to Xbox 360 and Wii games.

    For the Xbox 360, "Dante's Inferno" was the most the pirated game with 1,280,000 flying through BitTorrent. And "Super Mario Galaxy 2" was the most illegally downloaded game for the Wii.

    The folks at TorrentFreak say they came up with their numbers based on reports from all public BitTorrent trackers. For a look at TorrentFreak's complete list of top-pirated games, check out this link.

    On the bright side, "Call of Duty: Black Ops" also had the biggest launch sales of any entertainment medium ever and has already made more than $1 billion in retail sales. So at least some people are paying for "Black Ops" ... okay, maybe even more than "some."

    For more on this topic, check out:
    Technolog - Outrage over 'Call of Duty' ad outrageous
    Technolog - Actress in controversial 'Call of Duty' ad calls it a 'dream role'
    'Call of Duty' enlists Kimmel cameo, body hair unboxing

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • Google gives phone makers dibs on Android 3.0 tablet support, dissing PC brands

    When it comes to its new tablet OS, Android 3.0, Google appears to be playing favorites: Smart phone companies including  Motorola, HTC and Samsung are getting the R&D assistance they need to launch their tablets soon, while the big PC brands are getting left in the cold, says a report by the Taiwanese tech biz gossip rag DigiTimes. What this means for you is that PC brands like Dell and Acer may lose luster as more and more of your "personal computing" is done on devices coming from the smart phone industry.

    What's on the table is Google's ability to give "priority support" to companies developing larger, more powerful tablets that can compete with Apple's iPad. Sources from unnamed notebook "vendors" (that is, the big familiarly named companies who design and sell millions of computers per year) have "expressed concerns" with the favoritism, says DigiTimes, suggesting that they are "now under significant pressure."

    Sweating bullets, more like it. If notebook companies can't get good tablets to market quick enough, they'll continue to lose ground that, according to multiple reports, they've already begun ceding.

    The headaches must be nonstop in the largest PC businesses, because their historic software partner Microsoft has yet to come up with a suitable answer to iPad and Android for touch tablets. Microsoft is expected to show off a new version of Windows at next week's Consumer Electronics Show in Las Vegas, a version built to run with phone- and tablet-friendly ARM chips. That said, it's apparently still Windows, an older platform designed around the mouse-and-keyboard interface, which has yet to prove its suitability in the touchscreen world. (Msnbc.com is a joint venture of Microsoft and NBC Universal.)

    HP is perhaps the only vendor not feeling Google's cold shoulder. The powerhouse PC maker bought Palm this past April, and has said it will show off its own tablets, based on the Palm WebOS platform, in 2011.

    Despite this drama, the Android 3.0 timeframe is still fairly tight, according to the DigiTimes report. Smart phone brands will launch their Android 3.0 tablets as early as the middle of February, while the notebook brands will be stalled only until the end of March. But to the anxiety of internal competition is a very large gorilla indeed: Apple's much-rumored iPad 2, expected by April, if not sooner.

  • iPad magazine sales are dipping

    Is the novelty of reading magazines on the iPad wearing off, or is it still too soon to tell how they'll do on Apple's popular tablet?

    High-profile magazines such as Wired, Vanity Fair, GQ, Glamour and Men's Health, which have invested heavily to create iPad versions of their publications, have all suffered readership losses on the iPad since first debuting between April and the summer.

    "Digital sales dropped toward the end of 2010 for all the magazines that make those figures available to the Audit Bureau of Circulations," reports Women's Wear Daily. Among the drops, says WWD:

    • Wired's iPad version debuted in June, and was downloaded more than 100,000 times. Between July and September, the magazine had an average of 31,000 "copies" in digital sales; in October and November, it dropped to between 22,000 and 23,000.

    • Vanity Fair sold 8,700 digital editions of its November issue, "down from its average of about 10,500 for the August, September and October issues."

    • GQ’s November edition "sold 11,000 times, which was its worst performance since April (when the iPad was released) and represents a slight decline from its average digital sales of 13,000 between May and October."

    • Glamour sold 4,301 digital editions in September, "but sales dropped 20 percent in October and then another 20 percent, to 2,775, in November."

    • Men’s Health, "which averaged digital sales of about 2,800 in the spring, sold 2,000 times in both September and October."

    The slump isn't definitive; it's still early in the game for magazine publishers trying out digital editions. With the iPad being among the more popular tech gifts this season, there may be lots more eyeballs looking for magazines.

    One thing Apple could do to help that would be to give magazines their own category in the App Store, similar to categories for "Reference" apps, "Healthcare & Fitness" apps and "Entertainment" apps. Right now, unless you search for a publication by name in the App Store, your best shots at seeing what's available is searching in the News category of the App Store. And as crowded as that category is getting, that's not good news for magazines. 

  • Sears/Kmart launches video-on-demand service

    The company behind Blockbuster and Best Buy's video-on-demand services, Sonic Solutions, has teamed with Sears to launch Alphaline video on demand for Sears — and Kmart — shoppers. While the service, live now, only supports playback on Windows PCs, the partners hope to introduce it on mobile and set-top devices soon.

    In the words of their joint press release:

    Sonic and Sears are teaming to embed the services at a chip level on a growing network of devices including portable media players, Blu-ray Disc players, mobile phones, and high-definition television sets from leading manufacturers.

    It's easiest to see this as a defensive measure against Amazon and Wal-Mart, which purchased the highly regarded Vudu streaming video service in early 2010. DVD sales are down from their record highs, and Blu-ray sales haven't taken their place. If the future of home video is in streaming — and that is looking quite likely — every company with business at home will want a piece. 

    What it means for consumers is a little less clear. Presumably this would give Sears the ability to promise video on demand to customers walking out of the store with a TV or Blu-ray player, but most mid- to high-end TVs and Blu-ray players already offer the services.

    Worse, the service is likely to be a near carbon copy of Sonic's other services, including RoxioNow (formerly CinemaNow), Blockbuster and Best Buy video on demand. (It is not clear how Sonic can be partners with competitors, but that's another matter.)

    And finally, bear in mind, this is not the same as Netflix or Hulu Plus, which are subscription based, "all you can eat" video streaming services. It's pay-per-view, which means it not only competes with other services, but with every digital cable box in the land, and is subject to Hollywood's strict pricing regulation.

    Related: Sears lets customers buy gift cards via Facebook

  • PlayStation phone may be out by spring

    Prototype of PSP phone, code-named "Zeus."

    The iPhone is seriously slaughtering other phones for game-playing, but PlayStation fans, don't give up: the long-rumored Sony PSP phone may be be out by spring.

    Japanese newspaper Asahi Shimbun reports that the phone would go on sale first in the United States and Europe. While we've known that it would be an Android-based device, a few more details have emerged. Among them, the phone, made by Sony Ericsson, will supposedly be called the Xperia Play, with Xperia being the name of several of Sony Ericsson's current phones.

    The newspaper report said the PSP phone will be "based on the PSPgo and use slide-out PSPgo-style gaming controls. However, instead of analog thumb nubs, there is apparently a touch-sensitive tracking pad. UMD and Memory Sticks seem to be eliminated, too."

    The phone also is reported to have a 1GHz Qualcomm CPU, 512MB of RAM, 1GB of ROM, and a screen "in the range of 3.7 to 4.1 inches," the newspaper report said.

    The PSP phone has been talked about for years, and Sony recently did confirm one is in the works, but is keeping mum otherwise.

    To say gamers are excited is an understatement.

    "There is still a lot to learn about this device and recent benchmark tests were fairly unimpressive but as the software/hardware wasn't final, we can't take those test results too seriously," noted the DroidGamers website. "Hopefully Sony will drop some more information regarding the final specs of the device as well as game titles ready at release, how they will run and all that good stuff.

    "Good news is though, the wait is almost over!"

    — Hat tip to Kotaku

  • Kinect meets 'World of Warcraft'

    The Kinect game controller may have been created to play Xbox 360 titles only, but a group of university researchers are working on software that lets gamers use the motion sensing device to play computer games like "World of Warcraft."

    The folks at USC's Institute for Creative Techologies are working on software called FAAST — Flexible Action and Articulated Skeleton Toolkit — which intigrates full-body controls into off-the-shelf computer games (the kind of games you usually control with a keyboard and mouse).


    They have posted a demonstration of their project on YouTube, showing off how they were able to play "World of Warcraft" using Kinect.

    "Since these games would not normally support motion sensing devices, FAAST emulates keyboard input triggered by body posture and specific gestures," the researchers write. "These controls can be dynamically configured for different applications and games." (In addition to a Kinect sensor, players can also use a  PrimeSensor camera, according to the researchers.)

    The researchers go on to say that this tool could be used not only for entertainment purposes, but to help injured people ... and to help overweight "WoW" players.

    "This opens up the doorway for building rehabilitation exercises for people after a stroke or traumatic brain injury and in an area that's getting a lot of attention — the area of childhood obesity and diabetes," says the institute's Skip Rizzo. "You've got a kid who's interacting with 'World of Warcraft' for six hours a day, perhaps a parent could step in and say, 'Hey, for one hour of that time you're gonna do it with the Kinect or the PrimeSense camera, and you gotta exercise while you're doing it.'

    "Instead of using a thumb controller to move your character you've got to run in place, you've got to use arm gestures and you actually build into the application a way for a kid to physically engage with digital content."

    All of which reminds us: Yeah, that's pretty much what Nintendo already did with the Wii.

    Nevertheless, adding motion controls to computer games (the last bastion of sit-on-your-arse gaming) is nifty stuff ... though I'm not so sure I'd want to play "WoW" with them.

    The folks at the Institute for Creative Technologies say they are currently preparing FAAST for an open-source release which can be downloaded here.

    Meanwhile, "World of Warcraft" fans, what do you think? You interested in playing "WoW" on your feet?

    For more on this topic, check out:
    Kinect hacker creates Air Guitar Hero
    Kinect sex game is in the works (shudder)
    'Star Wars' vs. 'World of Warcraft' — wait for it!

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • Apple sued for sharing users' information with advertisers

    A man is suing Apple, saying that iPhones and iPads are being used to send personal information to advertisers without users' consent. The devices are equipped with unique identifying numbers. The suit claims that these numbers allow advertisers to track the details of what apps users download, and how long and often those programs are used — information that is being shared without permission.

    "Some apps are also selling additional information to ad networks, including users’ location, age, gender, income, ethnicity, sexual orientation and political views,” according to the suit filed by Jonathan Lalo of Los Angeles, and as reported by Bloomberg. Lalo is also asking that the suit, filed in federal court in San Jose Dec. 23, be given class-action status.

    Lalo is referring to Unique Device Identifiers, also known as UDIDs, which are a series of 40 letters and numbers specific to an iPhone, iPod Touch or iPad.

    The UDID is "like a serial number but much harder to guess," says Inner Fence, a Seattle company that makes a credit card reader app for the iPhone. "It will look something like this: 2b6f0cc904d137be2e1730235f5664094b831186."

    Users are not able to block their UDIDs from advertisers, Lalo contends, and says in the lawsuit that the transmission of that personal information violates federal computer fraud and privacy laws.

    Apple, which does not respond to questions regarding lawsuits, has said that the apps in its App Store are not allowed to mine customer data without customer permission.

    The Wall Street Journal, in a recent report on smart phone data mining, found the opposite to be true:

    Many apps tested by the Journal appeared to violate that rule, by sending a user's location to ad networks, without informing users. Apple declines to discuss how it interprets or enforces the policy.

    Also being named in the suit are several makers of apps, including popular programs such as Pandora, Dictionary.com and The Weather Channel. (NBC owns The Weather Channel, and msnbc.com is a joint venture of NBC Universal and Microsoft.)

    The Journal's story wasn't only about Apple's devices; it also looked at Android-based phones, those using Google's operating system.

    Reported the newspaper: "An examination of 101 popular smart phone apps ... showed that 56 transmitted the phone's unique device ID to other companies without users' awareness or consent. Forty-seven apps transmitted the phone's location in some way. Five sent age, gender and other personal details to outsiders."

  • Wikileaks game asks you to connect dots and stop leaks

    Molleindustria

    In the game "Leaky World" it's your turn to connect a global ruling class and suppress leaked information.

    The people who brought us games about priest pedophilia, greedy oil executives and religious intolerance have launched their newest game – this one based on the ongoing Wikileaks drama.

    "Leaky World" is a free Web game based on Julian Assange's essay "Conspiracy as Governance" and is the first game to launch as part of the Wikileaks Stories Project.

    The project, which I recently wrote about, was started by a couple of independent game designers with the goal of making a variety of computer and video games based on the various plots, scandals and documents revealed by Assange.


    The project was started by game blog Gnomes Lair with a call out to other game developers to join the effort. And so this first entry comes from Molleindustria, an Italian indie game collective known for making some thought-provoking-if-controversial games.

    They describe "Leaky World" (which is free to play and can be found here) as "an interactive interpretation" of Assange's "Conspiracy as Governance" essay from 2006 – an essay that lays out his call for radical transparency – and asks player to "connect a global ruling class and suppress the leakage of information."

    What that means is, players must try to connect an ever-moving red line between dots (or "political elites") found on a world map to create their network and must also guide that line to cut off information leaks. Headlines to news stories about Wikileaks and other leaked information appear at the top of the page for players to click on.

    Though the folks at Molleindustria take some issue with Assange's philosophy, they point out "we are firmly against the criminalization of Wikileaks and its founder. The proliferation of platforms for whistleblowers and a broad culture of transparency are critical assets for modern democracies."

    All in all, I can't say that "Leaky World" is Molleindustria's most enjoyably playable work to date. Then again, they point out that they made it in only 10 days ... and making fun games isn't exactly their primary goal any way.

    No matter where you come down on the Wikileaks debate, it's worth checking out Molleindustria's site and the way they use games to convey political and social messages. The group says their goal is "to reappropriate video games as a popular form of mass communication" and "to investigate the persuasive potentials of the medium by subverting mainstream video gaming clichè (and possibly have fun in the process)."

    Faith Fighter

    Among their other games – "Faith Fighters," is a rollicking brawler which features various deities such as Jesus, Buddah and, yes, even Muhammad duking it out along with the tag line "religious hate has never been so much fun."

    Their simulation game "Oiligarchy," is described as follows: "Now you can be the protagonist of the petroleum era: explore and drill around the world, corrupt politicians, stop alternative energies and increase the oil addiction. Be sure to have fun before the resources begin to deplete."

    In their most disquieting game – "Operation: Pedopriest" – they ask players to help cover up for Priests abusing small children. (Putting players in the role of the bad guy is a speciality of theirs, in case you hadn't noticed.)

    Meanwhile, "Memory Reloaded: The Downfall" is a clever little game of card matching that points out just how fallible and changeable human memory can be.

    If you want to keep track of the other Wikileaks Stories games in the works (and there are a few) check out the project's site here and their Facebook page here.

    (Thanks to Kotaku for the heads up.)

    For more on this topic see:
    WikiLeaks and Julian Assange 'crimes' explained — in cartoon form!

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • Twitter lifeline during snowpocalypse

    "Flying icicles as I walk to work," said one New Yorker who posted this photo on Twitpic.

    Planes are delayed, public transit slowed or non-existent, but Twitter is in full gear — and proving to be a key source of information for stranded travelers and commuters who can turn to their phones or computers for updates about the second snowpocalypse/snowmageddon of 2010 using the short-messaging blog.

    Using identifying "hashtags,"or identifiers, such as "#snowmageddon," "#snowpocalypse" and the more recent "#snowOMG," government agencies, businesses and non-profit groups have been getting the word out about what is and isn't working, giving those who are stranded updates in 140 characters or less.

    "Gusty winds & poor airport conditions have unfortunately caused us to reduce operations at Newark Airport today," tweeted Continental Airlines (@Continental) about 9:30 a.m. ET Tuesday, one of several airlines giving updates for its customers via Twitter.

    "The travel waiver for the Northeast has been extended to 12/29," United Airlines (@UnitedAirlines) said on Twitter, referring flyers to a website with more details.

    Even big-city mayors were taking to Twitter to let citizens know about the latest conditions in their cities.

    New York mayor Michael Bloomberg (@MikeBloomberg) — under fire for not moving quickly enough on several snow issues — encouraged people to check Twitter hashtags "@311NYC" and "@NotifyNYC" to report problems and learn the latest on what government services were working.

    At @311NYC Tuesday morning, came this notice: "Garbage and recycling pick-up is suspended. If you've already put your items out, leave them out. If not, store them until further notice."

    And from @MikeBloomberg: ""Alternate Side Parking & Parking Meter Regulations are suspended for Tuesday, December 28, 2010 to facilitate snow removal."

    Meanwhile, a non-profit group that created the Snowmageddon Clean Up website last February during Snowmageddon 1 for D.C. residents, kicked into action to help New Yorkers and spread the word via Twitter for those who wanted to volunteer to help as well as those who need help.

    "After your report is approved by our team, you can use the link to your report to spread the word. We'll do the same on Twitter ... using the #snowcleanupnyc hashtag," team members of PICnet and Non-Profit Soapbox wrote on the website.

    In Newark, N.J. Mayor Cory Booker (@CoryBooker) was tweeting (or at least someone in his office was, on his behalf), and was pulling no punches as his office was inundated with requests for help by snowed-in residents trying to get out of their houses and streets.

    "I will get someone to your mom's street, tell her to stay put," Booker tweeted in response to a plea for help from "@sexylp40": "My mom stuck on 9th ave and 12th that whole block wasn't plowed."

    Those who gave Booker lip got it back via a Twitter lashing.

    "Wow u shud b ashamed of yourself. U tweet vulgarities & then I come out here to help & its ur mom & sis digging," the mayor tweeted to one resident who was apparently nasty about the situation.

    Even those around the country who are not necessarily trying to get anywhere shared their frustration about being snowed in.

    "Must get out of the house. Am going crazy," tweeted teacher Meredith Stewart of Durham, N.C.

    And at least one person was being persnickety about the use of the hashtags #snowpocalypse and #snowmageddon:

    "Sorry, folks. Snowpocalypse/Snowmageddon 2010 happened in February in the Mid-Atlantic states. Find another name for it," tweeted Tom Swanson.

  • Got an Android phone? Get these games

     

    The famed "Angry Birds" have flown onto the Android Market and should be the first stop on your game shopping spree.

    There's a pretty good chance you (or someone you know) got an Android phone this holiday. After all, the Google phones are taking over the world ... or at least, threatening to do so. And, in case you didn't know, if you own a smart phone these days, you also happen to own a very competitive gaming machine.

    Though Apple has a big jump on Android phones in terms of the sheer number of games on offer, the Android Marketplace is sprinting along nicely with hundreds upon hundreds of game apps ready and waiting.

    That said, the Android Market is not especially easy to navigate. Which games are the good ones? How do you find them among the hundreds of mediocre (or downright terrible) offerings? With that in mind, I've tried to sift through the mess and to bring you the following list of games that really are worth both your time and your money.

    Take a look and, if you have other suggestions, please chime in below.

    Angry Birds

    Angry Birds – free
    Even if you haven't been a smart phone owner until now, surely you've heard about "Angry Birds"? This game of bird-flinging, pig-smashing and smart trajectory is a veritable phenomenon ... and for good reason. It's simple to jump into and yet nearly impossible to stop playing. This game first became a hit on the iPhone but recently made the flight to Android phones. And here's a little something to make all those iPhone owners jealous: The game is free for Android phones, while it costs 99 cents or $1.99 for iPhone/iPad owners. (You can read more about the "Angry Birds" phenomenon right here.)

    Fruit Ninja – $0.99
    I've said this before and I'll say it again: I love "Fruit Ninja" so much I just might marry it. This superb game of fruit slicing is quite simple to play (just slash your finger across the screen to cut all manner of flying fruit). But it is so well crafted you will want to play it over and over and over and over and over again. I'm serious, this game, which recently made the leap from iPhones to Android and Windows Phone 7, is incredibly, wonderfully addictive. When you check yourself into the "Fruit Ninja" detox program, just tell them I sent you.

    Dungeon Scroll – $2
    If you happen to like both word games and dungeon crawling games, then "Dungeon Scroll" is the game for you. This game took a few cues from PopCap hit "Bookworm Adventures" in its blend of moster battling and word making. As with that game, words are your weapons. And the bigger the words you create with the letters you’re given, the better you’ll do in an ongoing battle against all manner of nasty creatures — spiders, skeletons and snakes oh my.

    Game Dev Story

    Game Dev Story – $3.62
    If you've ever wondered what it was like to run your own video game company, be sure to check out the simulation/management app "Game Dev Story" (also available for the iPhone). You will decide what kind of games to make, manage all kinds of employees — programmers, designers, sound engineers — and even develop the latest game platform and as you try to work your way up from a small company to the top of the game biz. This game is not only fun to play ... it might even teach you a little something about how real game making works.

    Galcon – $2.99
    Get ready to wage an interstellar war ... with the mere touch of a finger. This planet-conquering strategy game asks players to take over the stars by smartly deploying ships to as many nearby planets as possible before your enemy does. The game offers a compelling combination: fast moving but quite simple gameplay. You tap your finger on the planet you want to attack to send your ships there. But you must think fast and think smart if you want to outmaneuver the ever-advancing enemy.

    Reckless Racing – $2.99
    If you enjoy putting the pedal to the metal, then you must try out the superb racing game "Reckless Racing." This top-down game of high speeds and hairpin turns is a great-looking game and a zippy blast to play. It also boasts some top-notch multiplayer modes that let you pit your skills behind the wheel against those of your friends.

    Pocket Legends

    Pocket Legends – free
    If you're away from your computer and hankering for a "World of Warcraft" fix, all you need to do is fire up this mobile massively multiplayer online role-playing game. "Pocket Legends" lets RPG lovers do what they love most — create a character, go on quests and explore a world populated with thousands of other gamers. The graphics look good and, best of all, you'll be able to play this game across platforms —   against other Android owners and iPhone owners as well. Though it is free to download and there is no monthly fee to play, you will have to pay for premium content.

    The Sims 3 – $0.99
    The epic life-simulation gaming found in your typical “Sims” game has been smartly streamlined for mobile phones with this application (a version of which has also appeared in Apple’s App Store and for Windows Phone 7 devices). “The Sims 3” for Android is easy to jump into and yet retains plenty of depth. Create your own little digital human complete with some seriously quirky personality traits. Tend to their needs and help them achieve their wishes both big and small. The game is, as always, delightfully engaging.

    Slice It! – free
    You don't have to be a "gamer" to enjoy this fun, free puzzle game that tasks players with slicing different shapes into multiple pieces with the same surface area. This one is simple to play — study the shapes you're given and use your finger on the touch screen to make your cuts. "Slice It!" will get your gray matter working in all the best ways.

    Ancient Frog – $2.62
    “Ancient Frog” is another game that has made the leap from App Store to the Android Market. In this puzzle game, you must help a frog catch a bug. You do that by moving your frog across a leaf, one leg at a time, toward its fly dinner. The problem is that the frog’s feet can only land in predetermined spots, which are limited, and only one foot can be on a spot at a time. Plus, the frog’s legs can only stretch so far — they’re not made of rubber! There’s no time limit to the game and you can take as many strides as you’d like, but getting the amphibian across the screen in the least amount of steps possible will take some serious strategizing. When your not marveling at the critter's contortions, you'll be marveling at this game's pretty looks.

    For more on this topic, check out:
    Holiday travel ahead? Calm your kids with smart apps
    Festival celebrates experimental and unconventional games
    Most anticipated games for 2011

    Winda Benedetti writes about games  for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • New owner of an Xbox phone? Play these games

    If you're the owner of a brand-spankin'-new Windows Phone 7 device, then "Ilomilo" is a game you should play. But there's a catch.

    When it comes to smart phones, Windows Phone 7 devices — aka the Xbox phones — are busy trying to play catch up.

    The new operating system just launched in November and hasn't exactly been doing gangbusters in terms of sales. Still, the phones have much to offer gamers. After all, Windows Phone 7 devices come with Xbox Live built in — that’s Microsoft’s popular online community gaming service.

    If you were one of those people who found a WP7 phone under the tree on Christmas morning or perhaps you just decided to treat yourself to one of these shiny new gaming gadgets, here's a look at the games that are well worth playing.


    Ilomilo

    Ilomilo – free
    This incredibly cute and superbly done game of 3D puzzling will task you with bringing together two adorable creatures (best buddies Ilo and Milo). You will have to help them traverse a bright, beautiful world, turning this world in all directions and switching perspective from one creature to the other to figure out how to help them meet. This game is not only very well designed and beautiful to look at, it's also free. But there is a downside. And that is that "Ilomilo" is only available to WP7 owners who are AT&T customers. (Lame! I know.) But the good news is, even if you don't have a WP7 phone, you can download the game to your Xbox 360 using Xbox Live. So at least anyone can play it on their home console.

    Fruit Ninja – $2.99
    I love "Fruit Ninja" so much I just might marry it. This superb game of fruit slicing is quite simple to play (just slash your finger across the screen to cut all manner of flying fruit). But it is so well crafted you will want to play it over and over and over and over and over again. I'm serious, this game, which just made the leap from iPhones to WP7 devices, is incredibly addictive. When you check yourself into the "Fruit Ninja" detox program, just tell them I sent you.

    Rocket Riot

    Rocket Riot -$4.99
    This fast-paced arcade shooter with tons of personality is, well, a riot to play. With its old-school style pixel art, its frenetic airborn action and its colorful cast of characters, you'll have a blast as you rocket your way about each level blasting enemies (and anything else that stands in your way) into tiny cubic smithereens.

    Flight Control – $2.99
    This sleek and gorgeously designed game of airplane guidance has been a hit on the iPhone and the iPad and is equally enjoyable on Windows Phone 7 devices. Touch the screen and draw a path to bring airplanes safely to their appropriate runway. It's harder than it sounds and utterly absorbing. If you don’t already own this unique game, now is the time.

    Max and the Magic Marker

    Max and the Magic Marker –  $6.99
    This award-winning indie game (previously available on PC and as a downloadable title for the Wii) is among my very favorites app available in the WP7 Marketplace. “Max and the Magic Marker” combines whimsical platforming gameplay with the drawing mechanic that delighted so many of us in “Crayon Physics Deluxe.”  Max, the boy with the magic marker, needs to stop the monster that he accidentally created. It’s your job to help him. When he comes up against obstacles and enemies, you’ll have to draw on your phone’s touch-screen to create solutions to his problems. If he needs to cross a ravine, for example, draw a line to create a bridge for him. At $6.99, this game is pricey but worth every penny.  

    Glyder: Adventure Worlds – $2.99
    This adventure-filled game of flight is a soaring pleasure to play. Here you take winged adventurer Eryn sailing and swooping through the skies as she tries to collect crystals and conquer challenges and explore the strange world before her. Puting the tilt controls to use, the game does a great job of giving you that almost vertigo-like feeling of flight right there in the palm of your hand.

    The Harvest

    The Harvest  – $6.99
    While many of the games you can play on Windows Phone 7 devices have previously appeared on other platforms (usually the iPhone), "The Harvest" was made exclusively for Windows Phone 7 and can’t be found anywhere else. In this top-down action/role-playing game, you fight off hordes evil Harvesters on a future Earth. The battle action is well paced, the graphics look great and the game offers plenty of a RPG depth. Clearly a lot of care and effort went into the making of this game.

    Star Wars: Battle For Hoth – $2.99
    I enjoyed this "Empire Strikes Back"-themed tower-defense game when it arrived in Apple's App Store and it has translated nicely to the new Windows phones. Here's another chance to take down Snowtroopers, Viper Probe Droids, TIE Fighters and even AT-ATs as you defend Echo Base from the Dark Side. The graphics may not be the most inspired you’ll find, but the game’s ability to scratch that “Empire Strikes Back” itch will make up for it.

    Star Wars: Cantina – $2.99
    Speaking of the "Star Wars" universe, here's a chance to not only revisit the famed Tatooine cantina of original "Star Wars" fame, but to run the business yourself. If you've ever played a restaurant simulation game like "Diner Dash," then you know that managing a food and drink establishment can be a hectic blast. Now add the colorful characters from the "Star Wars" universe and you've got a very special game indeed. This isn't a perfect game but it will give you a really amusing "Star Wars" fix.

    The Sims 3 – $6.99
    The epic life-simulation gaming found in your typical “Sims” game has been smartly streamlined for the mobile phone with this application (a version of which has also appeared in Apple’s App Store). “The Sims 3” for WP7 is easy to jump into and yet retains plenty of depth. Create your own little digital human complete with some seriously quirky personality traits. Tend to their needs and help them achieve their wishes both big and small. The game is, as always, delightfully engaging.

    The Revenants – $2.99
    This good-looking little action-puzzle game finds you playing a newly formed spirit struggling to survive and struggling to grow into a more powerful spirit. To survive you’ll need to absorb the enemy ghosts that are after you. To do this, you’ll use the touch screen to draw loops around your enemies. These loops create vortexes that suck them right up. The gameplay is unique and well worth checking out.

    de Blob Revolution

    de Blob: Revolution  – $2.99
    de Blob – a cheerful character who brings color to a color-less world – first appeared on the Wii as the hero in a clever platforming puzzle game. But don’t expect any platforming this time around. “de Blob: Revolution” has you helping de Blob  trace trails of color through a gray world, saving its inhabitants as he goes. Trouble is, the trails he paints can’t cross each other or go through obstacles. This is a maze puzzler with great graphics and a cool concept that will keep you coming back for more.

    CarneyVale: Showtime – $2.99
    Of course you should spend $2.99 on this circus-themed physics game. I mean, you’re firing a clown out of cannon and then – using these bizarre robot-like arms – you’re grabbing and flinging him through an airborne maze of electricity- and fire-laden hazards. What could be more fun than that? This game got its start as part of Microsoft’s Community/Indie Games initiative. The ragdoll physics at work here are a sight to behold and the absurd, madcap gaming is hard to peel yourself away from. 

    Flowerz – Free
    I wouldn’t have thought I could tolerate yet another match-three puzzle game. And yet, I decided to try out “Flowerz” for a few minutes … and before I knew it an hour had gone by. Yes, you’ll be tasked with matching flowers of the same color in rows and columns of three. But this game puts its own twist or two on the match-three thing – twists that will force you to think strategically and plan for the long term.

    For more on this topic, check out:
    Windows Phone 7 is the Xbox phone
    Holiday travel ahead? Calm your kids with smart apps
    Santa delivered an iDevice? These are the games to play

    Winda Benedetti writes about games  for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • The big blizzard ... in 40 seconds

    December 2010 Blizzard Timelapse from Michael Black on Vimeo.

    Watch the snow from this week's blizzard build up in a backyard in Belmar, N.J., courtesy of photographer Mike Black. He took one frame every five minutes for about 20 hours, then put them together into one of the coolest time-lapse videos I've ever seen.

    The Vimeo video was seen more than a million times today. Black says he's received e-mails from NBC and the other TV networks asking to show it off. Keeping the clock visible amid 32 inches of snow is a particularly nice touch.

    While you're clicking around, check out Black's photo montage focusing on last week's total lunar eclipse.

    Update for 7:15 p.m. ET: Is 40 seconds too long for you? See if you can spot an even more condensed 6-second version of the clip in this spot from "NBC Nightly News":


    Connect with the Cosmic Log community by hitting the "like" button on the Cosmic Log Facebook page or following msnbc.com's science editor, Alan Boyle, on Twitter (@b0yle).


  • Santa delivered an iDevice? These are the games to play

     

    "Infinity Blade" is just one of the many great games to play on your iPhone or iPad.

    So as it turns out, you were very very good this year. And as a reward, Santa delivered an iPod Touch, iPhone or perhaps even an iPad to you (because, as everyone knows, Steve Jobs and Santa are totally in cahoots).

    As you may know, the Apple's iDevices have become the portable gaming devices of the moment (Nintendo and Sony are very much on notice). The App Store is crammed full of games – many of which are quite excellent and many of which totally suck. With so many options, the question is: Where to start?

    To get you started down the road of iDevice ownership, I've compiled the following look at some of the best games found in the App Store. There's a little something here for any and all kinds of gamers (and even some items for those of you who think you're not into gaming.)


    And even if you already own an iPhone or iPad, check out the following list for some ideas on how to spend that iTunes gift card you found in your stocking.

    Cut the Rope

    The big hits not to miss

    Even if you didn't own an iPhone, an iPod Touch or an iPad before this holiday, you've probably heard about "Angry Birds." This bird-flinging game of trajectory is a veritable phenomenon and for good reason. It's simple to jump into but difficult to master. You can play for mere moments or hours at a time. This is the first place you should stop on your road to iPhone/iPad gaming. (And you can read more about the "Angry Birds" phenomenon right here.)

    "Cut the Rope" is another game that knocked people's socks off this year. Like "Angry Bird," this is a very well designed physics/puzzle game that will make you think as you try to figure out how to cut the rope and feed candy to a hungry (and adorable) monster. (For a full review, follow this link.)

    Speaking of adorable, the undead have never been so cute as they are in the hit game "Plants vs. Zombies." And while you can play "Plants vs. Zombies" in many places – on your computer, or your Xbox 360 – there is absolutely no better place to play it than on an iPad or even your iPhone. Defend your home from a zombie invasion using all manner of zombie-eating plants. You will lose many hours of your life to this game.

    And while we're on the topic of not being able to stop playing, once you start playing "Fruit Ninja" don't plan to stop any time soon. This game of fruit slicing is quite simple (slash your finger across the screen to cut all manner of flying fruit) but it's so well crafted you will want to play over and over and over and over and over again. (No, I don't have a "Fruit Ninja" problem. I can quit any time I want.)

    I also highly recommend App Store hits "Flight Control" (a beautiful game in which you must guide airplanes to a safe landing) and "Words with Friends" (a Scrabble-like game that makes it easy to play with friends online.)

    World of Goo

    If you want to be wowed

    When indie game "World of Goo" first appeared on the PC/Wii, it quickly became one of my all-time favorite games. Now, it's found a brand new home on the iPad. This clever physics-based-puzzle game has you building teetering towers out of adorable balls of goo. Yes, it's pricy at $9.99, but this is one epic, full-featured game that is truly a one-of-a kind. And it is worth every single penny. (For more on "World of Goo," click this link.)

    Meanwhile, the action role-playing game "Infinity Blade" has also knocked my socks off. This game, in which you try to storm a citadel and cut down one colossal enemy after another, is not only totally gorgeous, the character customization will completely absorb you as you outfit yourself with all manner of swords, armor and magic. This one is seriously difficult to put down.

    Apple named the beautiful game "Osmos" its iPad Game of the Year for 2010 and for good reason. This cosmic game of survival finds you floating about an ethereal world in which you must eat or be eaten. The lush ambient music and pretty, spare graphics are a absolute treat.

    If you enjoy putting the pedal to the metal, then you must try out the superb racing game "Reckless Racing" for the iPhone and iPad. This top-down game of high speeds and hairpin turns is a great-looking game and a zippy blast to play.

    If you're lucky enough to own both an iPhone and an iPad, then you'll definitely want to download "Chopper 2," a game of 'copter flight, rescue and battling that lets you use your phone as a controller for the iPad. This is something I hope to see more of down the road. (For a full review, click this link.)

    If you like a good looking game and an engrossing story, then try the eerie point-and-click (or rather, point-and-tap) puzzle adventure "Drawn: The Painted Tower." It is absolutely beautiful to behold and the mysterious story of a lost girl and worlds painted to life will suck you in for hours on end.

    Grand Theft Auto: Chinatown Wars

    Familiar faces visit your iDevice

    Some familiar faces from other gaming places have made a very successful leap to your iDevice. That buxom babe of gaming Lara Croft for example, just leapt on iPhones and iPads in the excellent new action game "Lara Croft and the Guardian of Light."

    Meanwhile, everyone's favorite game of gangland crime sprees and bad driving has careened onto the iDevices. I'm talking about "Grand Theft Auto" of course, which gets a great Apple translation with "Chinatown Wars."

    But if you want to see really old school gaming get a wonderful new school makeover, give "Pac-Man" a try on your iPhone or iPad.

    Rage

    Guns, guns, guns ... and more guns

    If you like gunning things down, you're in luck. There are some truly standout shooters to be found for your iDevice. The new "Modern Combat 2: Black Pegasus" is a great place to start if you like some real-world style running and gunning. Meanwhile, for some excellent sci-fi first-person shooting, you can't go wrong with "N.O.V.A. 2." And the outstanding "Archetype" offers some great online multiplayer shooting.

    Meanwhile, if you want to see just how good-looking the iDevice's graphics can be, be sure try out the on-rails shooter "Rage." Blood, guts and mutants have never looked so...uh...pretty. (For a full review of "Rage" follow this link.)

    All four of these games are available for both the iPhone and iPad.

    Pocket Legends

    For those who like to pretend

    Really, what gamer doesn't like to play pretend? And nothing scratches that fantasy itch like a good role-playing game. For a really top-notch RPG fire up "Pocket Legends," a massively multiplayer online role-playing game for the mobile set. This game lets RPG lovers do what they love most — create a character, go on daring quests and explore an epic fantasy world populated with thousands of other gamers. The graphics look good and, best of all, you'll be able to play this game across platforms —  against iPhone owners, iPad owners and even Android phones owners as well.

    Meanwhile, if you're one of the many many people out there who have been sucked into the hit Facebook farm-simulation game "FarmVille," you'll be thrilled to know that you can take your fantasy farming onto your iPad or your iPhone with some top-notch App Store versions of the game.

    But now, imagine how great that game would be if you added...zombies. Yes, "Zombie Farm" for the iPhone takes the farming simulation of "FarmVille" and adds a delightful dose of the undead. Not only do you grow various vegetables and tend to your ever-growing plot of land, you also grow different types of undead and send them to invade some not-so-friendly neighbors.

    For something a little closer to reality ... if you've ever wondered what it was like to run your own video game company, be sure to check out the simulation/management game "Game Dev Story" for the iPhone. Here you get to play the boss at an upstart gaming company. You will decide what kind of games to make, manage all kinds of employees – programmers, designers, sound engineers – and even develop a game platform as you try to work your way up from a small company to the big leagues of the game biz. This game is not only fun to play...it might even teach you a little something about how real game development works.

    Scarlett and the Spark of Life

    Have some guffaws with your games

    If you like a few laughs alongside your gaming, give "Scarlett and the Spark of Life" a try. This point-and-tap adventure for the iPhone turns the save-the-princess trope on its head and lets you play a smart-mouthed young lady hell bent on rescuing herself. The writing is clever and humorous, the characters are all kinds of quirky and the puzzles that you (and Scarlett) find yourself pitted against are a joy to unravel.

    I can't help but think "Scarlett and the Spark of Life" might have got a spark of inspiration from the delightfully witty point-and-click pirate adventures of yore – "The Secret of Monkey Island" and "Monkey Island 2: LeChuck's Revenge." You'll now find both of these wickedly witty games on the iPhone and iPad. (For more on the "Monkey Island" revival, follow this link.)

    Meanwhile, if you want a laugh, then there's nothing funnier than playing god. Seriously, you will get a kick out of taking care of and tormenting the lesser beings that populate "Pocket God" and "Pocket God: Journey to Uranus" for iPhone an iPad respectively.

    For more on this topic, check out:
    Holiday travel ahead? Calm your kids with smart apps
    Festival celebrates experimental and unconventional games
    Most anticipated games for 2011

    Winda Benedetti writes about games  for msnbc.com. You can follow her tweets about games and other things right here on Twitter.

     

  • Skype may bring video calling to iPhone

    Skype might have unintentionally delivered a Christmas gift to those who have been wanting to see its free video calling service come to the iPhone. The Luxembourg-based company posted, then quickly pulled, an FAQ document over the weekend about just that, offering questions and answers about how to make Skype video calling work on the iPhone (and a Verizon iPhone at that; read related info).

    If true, Skype would give Apple's FaceTime video calling program, which works only via Wi-Fi and not AT&T's cellular network, a run for its money (although FaceTime is free, as is Skype). It will do that by making video calling possible by either a cellular connection or by Wi-Fi — although, as Skype noted, "additional data charges may apply. Check with your operator for details."

    Skype for iPhone will work for those who have more recent iPhones and iPod Touches or Macs using OS X, as well as for users of Windows PCs that have Skype version 4.2 or later (the most current Windows version of Skype is 5.0).

    Hat tip to RedmondPie.com, which captured and posted the Skype FAQ, "How do I make video calls with Skype for iPhone?"

    Among the information Skype posted, then pulled:

    "If you have an iPhone or iPod touch with two cameras — front and rear — you will be able to switch between them during a Skype video call. If you have an iPhone 3GS it will always use the rear camera.

    "If you turn your device into landscape mode, the camera picture will automatically rotate.

    "In both portrait and landscape mode double tapping anywhere on your screen will zoom the picture to take up the full extent of the screen. Double tapping again will take the picture back to its normal size.

    "While on a Skype video call the sound will always be played through the loudspeaker, unless a headset is plugged into the device.

    "During a video call tap your screen to display the camera and microphone controls. Tap and hold down the microphone button to put the call on hold. To resume the call, simply tap the hold symbol on the screen.

    "Yes, at any time during a Skype video call you can choose to turn off the video. Tap the Camera button and select the No Camera option. To turn the video back on tap the Camera button again and then tap the camera you want to switch on.

    "When your iPhone is processing a lot of video its CPU (Central Processing Unit) has to work very hard and makes the iPhone become warm to the touch. You will experience the same thing if you stream videos through applications like Netflix or YouTube.

    "Yes, you will be able to receive screen shares from people using Skype for Windows or Mac OSX. You cannot share what is on the screen of your iPhone with other people and you cannot receive a screen share from another iPhone user.

    "No, you will be switched to audio only, as Skype for iPhone does not support group video calling.

    "The quality of the video you send and receive from your iPhone will depend upon the quality and bandwidth available on the WiFi or 3G network you are connected to. For best results, make sure you have nothing else running that might use up your bandwidth."

    Skype says the video call service will require an iPhone 4, iPhone 3GS, third- or fourth-generation iPod Touch or an iPad (although iPad Skype service would not be immediately available), use of iOS 4.0 or later and Skype for iPhone 3.0 or higher.

    To make video calls with your iPhone contacts, you will need an iPhone 4, iPhone 3GS, 3rd generation iPod touch, 4th generation iPod touch or an iPad. Your contacts will only be able to see you if your device has a camera. Make sure your device is running iOS 4.0 or above and that you are using Skype for iPhone 3.0 or above. Mac users will need Skype for Mac OS X version 2.8 and above.

    And no word — it wasn't posted mistakenly like the iPhone doc — when Skype video calling for Android phones is headed users' way.

  • Samsung to challenge iPod Touch with Galaxy Player

    What does the world need? A phone-less Android handheld. Fortunately, Samsung is apparently bringing a Galaxy media player to market this year, after unveiling it at the Consumer Electronics Show in Las Vegas next week, according to the fan blog Samsung Hub.

    Shown here, the Galaxy Player is nice and thin (9.9mm), runs Android 2.2, has front- and rear-facing cameras, and is powered by a 1GHz processor. The only thing sad about the spec rundown is that it apparently won't have the glorious Super AMOLED display that makes the Galaxy phones — as well as the Google Nexus S and the Samsung Focus Windows Phone 7 phones — a sheer joy to gaze at. Oh well, that hopefully means it's going to be cheap, or at least competitively priced. The key is that it will support the Android Market, with over 100,000 apps.

    I'm not kidding about it being what the world needs — the iPod Touch has long been untouchable (ouch) as the only app-happy portable media player around, a friend to every kid whose parents won't buy him or her an iPhone — or a Droid — because of the costly data plan. Kids who have supplemented their QWERTY-equipped dumbphones (good for texting and calling and little else) with iPod Touches (iPods Touch?) will now have something else to choose from, and that's a good thing.

    Stay tuned for our comprehensive coverage of CES 2011, starting next week.

    Samsung Hub via Engadget

  • iPad warning denies existence of other e-reader apps

    The other day I removed iBooks from my iPad, because, in a world where major book retailers including Amazon and Barnes & Noble have very nice e-book apps for iPad, it is utterly superfluous. To my surprise, I was greeted with the following warning:

    The iBooks app is not installed on "Wilson's iPad", so you will not be able to read books on your iPad.

    Look, maybe they meant something like:

    The iBooks app is not installed on "Wilson's iPad", so you will not be able to read books purchased through iBooks, or PDFs and ePUB documents loaded through iTunes, on your iPad.

    What they should say instead is:

    The iBooks app is not installed on "Wilson's iPad", so you'll have to rely on the wealth of free and paid apps, available in the iTunes App Store, for enjoying e-books, PDFs and other rich book experiences. We're actually a little sorry we went into the book business, but hey, there is that iBooks-exclusive authorized bio of Steve Jobs being written by that famous Ben Franklin/Albert Einstein biographer, so there's at least one reason to own it.

    New iPad owners, do yourselves a favor: Download the Kindle app, and remove iBooks. Pay no attention to the arrogant warning. Accidental or deliberate, it's just plain wrong. And while we're at it, what's with those quotes around "Wilson's iPad" — what, Apple, you don't believe it's mine? You don't think I'm good enough for your little magical device???

  • Rumor: Logitech stalls Google TV shipments, awaiting better software

    UPDATED: 11:30 am PT Logitech is apparently unhappy enough with the Google TV software on its Revue set-top box that it has suspended shipments of the system, according to the Taiwanese tech biz gossip rag DigiTimes.

    When the Revue came out in October — along with Sony's Internet TV products, also powered by Google TV — we said flat out that the software was only half baked. Most other reviewers agreed, and Google TV made many "worst of 2010" lists. Google allegedly asked new hardware partners to hold off on releasing new Google TV products, so it makes sense that Logitech puts on the brakes, too, given a lack of confidence in the product coming from within Google itself.

    So what's so bad about Google TV? There are two main issues, one that Google can solve in house, one that will require diplomacy. First, Google needs to fix the user interface, so that there is a clearer distinction between using "apps" and browsing the Web. Next, they need to smooth out their relationships with TV and movie content owners so that Google TV can actually play the "free" ad-supported content out on the Web. (It is currently blocked from doing so.) Moving forward, Google needs to encourage the development of unique Google TV apps, and integrate those apps into its video search feature.

    If you want more details, read my review, but it should suffice to say that the platform is plenty flawed. We applaud Logitech for putting its foot down — better late than never. The only remaining mystery is why Samsung would unveil its Google TV product at the Consumer Electronics Show in Las Vegas next week, given all of the controversy. Let's hope that is one rumor that will be put to rest, at least until Google TV gets better.

    Update: We just received the following statement from Nancy Morrison, VP of corporate communications at Logitech:

    Contrary to recent speculation, Logitech has not been asked by Google to suspend production of its Google TV products.

    Suggestions that production of the Logitech Revue companion box might need to be halted to address software issues are unfounded. As those familiar with the product know, it is not necessary for Logitech to make changes to the companion box to accommodate future enhancements to Google TV. Every Logitech Revue will receive free over-the-air updates whenever Google and Logitech release software enhancements.

    Logitech is currently meeting the inventory needs of its retail customers, continuing to ship products on schedule to meet their holiday and post-holiday demand.

    Logitech does not discuss the specific production plans for any of its products. As a high-volume manufacturer of electronic products, Logitech’s use of its own factories as well as those of its manufacturing partners, provides the company with flexibility in how and when it produces products to accommodate customer demand.

    The point is a fair one, that the box can be updated anywhere so why halt production? Still, you will note from the statement, Logitech won't address the specific matter of whether or not it is dialing down or even halting additional production due to the public response to (and perhaps diminishing demand of) Google's flawed software platform.

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