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  • Decades later, 'Aliens' gets a sequel you can play

    Gearbox/Sega

    Well that looks like a facehug waiting to happen.

    The thing is, if you're going to base a video game on the iconic "Aliens" films there are going to be expectations.

    For starters, your game will have to include some facehugs. Likewise, there will have to be chest-bursting (as in, Xenomorphs will have to come exploding right out of some unfortunate characters' ribcages ). After all, those are some of the most iconic scenes from the famed movie franchise — the kind of scenes that have haunted our dreams ever since the films got their start with "Alien" in 1979.

    But more importantly, if you're Gearbox Software — a company that is making a video game that it dares to call the "true sequel" to the beloved second movie "Aliens" — then the expectations are: you better do it right.


    At the Penny Arcade video game expo in Seattle this past weekend, Gearbox was on hand to show off the work they've been doing on "Aliens: Colonial Marines." After getting a look at a hands-off demo of the game as well as some brand new footage, I had a chance to chat with "Colonial Marines" producer Brian Burleson and Gearbox president Randy Pitchford about the game, the expectations and the thrill of being handed the keys to one of film's enduring legends.

    "I do feel the pressure. I definitely feel like we have to do it right," Pitchford told me. "But we're such nerds about the material ourselves."

    "It's kind of a baby of ours," Burleson explained.

    Gearbox has partnered with Hollywood studio 20th Century Fox and game publisher Sega to release "Aliens: Colonial Marines" sometime during the spring of 2012 for the Xbox 360, PS3, PC and even the forthcoming Wii U. It's an intriguing choice considering that there is no "Aliens" film on the horizon that the game is directly spun off of — as is typically the case. (Though, yes, Ridley Scott is working on the mysterious "Prometheus" film which might maybe have something to do with "Aliens.")

    But Pitchford said that he and the folks at Gearbox decided to make an "Aliens" game and make it now purely because they love the films — films that have, in fact, influenced many video games including some of their own. (Check out the drop ships in "Halo" and the headcrabs in "Half-Life" just for a few examples.)

    "I have been ripping off 'Aliens' all of my life," Pitchford said, both joking and not.

    More importantly, they decided to make a game that they feel is the true sequel to the second film in the franchise — the 1986 James Cameron-directed "Aliens." Pitchford says he doesn't mean that as a slight against "Alien 3" (which was, truth be told, perhaps the weakest in the series). Instead, the way he sees it, in theme, tone and style, "Alien 3" played out more like a sequel to the first "Alien" movie." In those films, it was Lt. Ellen Ripley trapped in a foreboding place pitted against, essentially, one badass alien.

    Gearbox/Sega

    Colonial Marines return to the locations seen the 1986 film "Aliens." Only this time, you get to see what it's like to walk in their boots.

    "Aliens: Colonial Marines," on the other hand, is being built with the "Aliens 2" plot and pacing in mind — not to mention, it will return to the same "Aliens" locales: the U.S.S. Sulaco space ship, the planet LV-426 and the colony of Hadley's Hope.

    After watching some of the game in action at PAX and catching some new footage, it seems "Colonial Marines" is taking everything we loved about "Aliens," and expanding upon it. The Colonial Marines are back in force and in all their colorful glory, so are the eerie, otherworldly environments, and the unique pacing — a heart-pounding, alien-infested blend of intense action intermingled with quiet, fear-drenched anticipation.

    "It's something that I think people have been wanting for a while — we want to know what happened after 'Aliens,'" Burleson said. "So we're actually going back there ... but you get to experience it yourself. You get to experience what it's like to be a Colonial Marine."

    The game will feature four-player drop-in, drop-out co-op. And players will get their hands on the weapons and equipment they saw in the movie: the Motion Tracker, the Smartgun, the Pulse Rifle, the Sentry Turrets and, of course, the Power Loader that Ripley so memorably used against the Xenomorph queen in "Aliens."

    Gearbox/Sega

    Here's your chance to step into a Power Loader.

    "The sequel to 'Aliens' is not a movie, it's a video game. How cool is that?" Pitchford said. "That's how important our industry has become."

    Of course, previous "Aliens"-related games have been a mixed bag. So to achieve something that feels authentic to the movies — and to help ensure that "Colonial Marines" has even a shred of a chance of living up to expectations — Pitchford said they have worked with "Alien" director Ridley Scott who went over the original movie's story boards with them and even passed along some important and never-revealed history about the giant Space Jockey first seen in "Alien" (and which will, reportedly, appear in "Prometheus"). And yes, Pitchford says, we will learn more about the mysterious Space Jockey in "Colonial Marines."

    They also worked with famous futurist and designer Syd Mead — the man who created many of science fiction's most memorable visuals: the "Tron" Light Cycles, "Blade Runner" cityscapes and vehicles, and iconic locales and vehicles in "Aliens."

    Mead, it turns out, had sketched out far more of the "Aliens" environments than we ever saw in the movie and Gearbox was able to draw on those plans for their game. LV-426, Hadley's Hope, the Sulaco, the Derelict Ship — they say we'll get to see them like never before.

    "I never would have guessed 20 years ago that I would be the one trusted with this material," Pitchford said with a truly boyish enthusiasm. "It's like a dream come true."

    For more game news, check out:

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things here on Twitter or join her in the stream here on Google+. And be sure to check out the In-Game Facebook page here.

  • These e-books star your child

    JibJab

    Like most 3-year-olds, my son loves books and pictures of himself. So I knew that JibJab Jr. Books, an iPad app that lets me customize e-books with his name and face, had the potential be a huge hit.  

    Of course custom books can get old quickly if the story line isn't good, and that where JibJab Jr. Books shines. Like JibJab's political satire videos (see This Land) and Sendables custom video cards (remember ElfYourself, or last year’s Elf Snowball Fight?), the company's first two children's e-books are well written and funny.

    When you download the JibJab Jr. app (free on iTunes), you get "The Biggest Pizza Ever" for free.  Additional titles are $7.99 a piece or you can subscribe to the JibJab Jr.  Book of the Month Club for $3.99 per month. For now, the only other title available is "The Alphabet Wrangler."

    To customize a JibJab Jr. book, you add your child's photo from your iPad's photo library and type in his or her name. Once you've added a photo and name, it's saved as a profile and you can reuse it in subsequent titles. You can also use multiple kid profiles with each book.

    The books aren't narrated, and don't have touchable interactive elements, but they do have great animations on each page, which help bring the story to life. As my son watched an animated caricature of himself find and capture all of the letters in the alphabet, he was entranced.

    More stories on Techlicious:

    Chat with Suzanne on Facebook and get her free daily Techlicious Newsletter.

  • AT&T-T-Mobile deal? Either way, customers lose

    The Department of Justice is trying to put the kibosh on AT&T's proposed buy-out of T-Mobile, saying it would result in "higher prices, fewer choices and lower quality products for mobile wireless services."

    While this is true, it's just as likely that the damage is already done. Why would a phone shopper commit to a two-year contract with a troubled carrier, whose parent company shows little interest in improving? Either outcome seems equally dismal, at least in the near term, from the user perspective.

    T-Mobile is a decent fourth-place carrier, with excellent pricing and a higher speed 4G network that has held its own against the larger carriers. Subscribers who live in big cities, where T-Mobile's coverage is concentrated, experience satisfactory performance and are fairly positive on customer service.

    On the flipside, AT&T has well-known performance problems, from notoriously persistent iPhone call drops to a so-called "4G" network that in many markets shows no speed advantage over the 3G network, despite promotion suggesting the contrary.

    The merger was supposed to layer T-Mobile's network on top of AT&T's compatible, larger, but not-quite-so-organized one. I'm no network engineer, but it seems like reasonable proposal to bring desperately needed improvements to AT&T's massive audience. Still ...

    If AT&T gets permission to buy T-Mobile:

    • There's a good chance we lose the great discount pricing that makes T-Mobile stand out.
    • There's no guarantee of any kind of network performance boost in the immediate future.
    • The merger could trigger a counter-merger, where Verizon Wireless tries to swallow Sprint whole, reducing the number of serious national carriers to just two.

    The government's fears are reasonable, not only because of the immediate reduction of choices, but the potentially more hazardous long-term outlook. Still, the damage may already be done. Who wants to be a T-Mobile subscriber now?

    If AT&T's purchase of T-Mobile gets blocked:

    • Subscribers will continue to feel uncertainty about signing on with T-Mobile.
    • T-Mobile's network upgrades may be less frequent, as its corporate parent, Deutsche Telekom, grows tired of pouring money into it.
    • The discounted pricing that gives T-Mobile cachet may not sustain — fellow discount-friendly carrier Sprint was forced to raise its smartphone plan pricing to stay afloat.
    • AT&T's network may continue to experience technical difficulties, and its 4G strategy may continue to stall.

    Besides competitive pricing, T-Mobile's biggest boon is its huge selection of great Android phones. To top that, there's even a chance that the next iPhone will turn up in its stores. But even this wouldn't be a coup: The carrier would get it along with Sprint, Verizon and longtime iPhone seller AT&T.

    There are murmurs that T-Mobile could merge with Sprint instead. Subscriber-wise, third and fourth place could combine to form a nice-sized third contender. However, the technologies of the two companies are wildly different, and Sprint still suffers for having acquired the incompatible Nextel. (There's also talk that Sprint might join with Metro PCS, which makes a tad more sense.)

    Regardless of whether this deal goes through, the customer may have already lost.

    More on AT&T and T-Mobile from msnbc.com:

    Catch up with Wilson on Twitter at @wjrothman, or on Google+. And join our conversation on Facebook.

  • Yelp latest victim of daily deals fatigue

    Yipit

    Drowning in daily deals that seem to multiply faster in your inbox than the typical zombie infestation? You're probably one of the reasons why Yelp has decided to cut back on its daily deals, following Facebook's decision to eliminate its four-month-old program altogether.

    Bloomberg reportsthat Yelp, which focuses on member-based reviews of local businesses and entered the daily deals space only about a year ago, has now decided to cut its sales force dedicated to those deals in half. (Yelp Deals had expanded to 20 cities this year.) Facebook is also pulling back, phasing out its Deals on Facebook over the next few weeks. 

    There's plenty of reasons why those companies are re-assigning resources and re-evaluating where they stand in daily deals, but near the top, from what industry watchers are saying: the saturation of competitors in the market and consumer fatigue.

    As someone who has no less than 20 emails a day from such daily deals, I can tell you that it is overwhelming, and I have to check my accounts at least once a week to make sure I'm using what I bought before it expires. It's exhausting. I've thought about putting myself on a break from such sites, but I've failed, not being able to resist a good deal I know I'll use. But I have become more discriminating, deleting more frequently and refusing to sign up to new sites.

    There may be more than 600 competitors pawing at the wallets of local consumers, but only two sites seem to have the recognition and loyalty of the masses.

    Together, Groupon and LivingSocial own nearly 75 percent of the business from daily deals across the country and Canada. Groupon still has the power of 115.7 million subscribers worldwide in 45 countries (40 million in the U.S. and Canada) and with 175 cities, commands almost half the North American market when it comes to these direct email daily deals. LivingSocial has about another 25 percent. 

    But neither have been immune from declines in the daily deal industry.

    Yipit, which aggregates and recommends the best daily deals from 658 services, also does research on the daily deals market and found that revenue in that industry declined 7 percent in North America's largest markets. Groupon got hit with a 4 percent decline in revenue and LivingSocial, 18 percent. Yipit also noted that 38 daily deal sites called it quits in July.

    One bright note: Travel daily deals now account for nearly 15 percent of industry revenue.

    But, is it all too much?

    A Groupon spokesman referred us to an internal memo from Groupon CEO and co-founder Andrew Mason to answer how the company has handled the massive influx of copycats:

    "If there's a question I’ve received from Groupon skeptics more than any other, it’s, "How will you fend off the competition — especially massive companies like Google and Facebook?” I could give a dozen reasons to bet on Groupon, but it’s impossible to predict the future or the actions of others. Well, now the sleeping giants have woken up — and the numbers are showing that what was proven true with literally thousands of other competitors is just as true with the incumbents of the Internet: it’s kind of hard to build a Groupon. And since anyone with an Internet connection can track the performance of our competitors, I can be more specific:

    • Google Offers is small and not growing. In the three markets where we compete, we are 450 percent of their size.
    • Yelp is small and not growing. In the 15 markets where we compete, our daily deals are 500 percent of their size.
    • Living Social’s U.S. local business is about one-third our size in revenue (and smaller in GP) and has shrunk relative to us in the last several months. This, in part, appears to be driving them toward short-sighted tactics to buy revenue, like buying gift certificates from national retailers at full price and then paying out of their own pocket to give the appearance of a 50 percent off deal. Our marketing team has tested this tactic enough to know that it’s generally a bad idea, and not a profitable form of customer acquisition.
    • Facebook sales are harder to track, but are even less significant at present.

    My point is not that our competitors will fail — some may actually develop sustainable businesses, or even grow — after all, local commerce is an enormous market. The real point is that our business is a lot harder to build than people realize and our scale creates competitive advantages that even the largest technology companies are having trouble penetrating. And with the launch of NOW, I suspect our competition will have an even harder time in light of the natural barriers to entry that are needed to build a real-time local deals marketplace."

    "We've seen the flurry over the past year. It's easy for anyone to get into this game, but there's a lot of infrastructure on the back end to offer the quality deal: sales people to find good deals, infrastructure to support the vendors, such as our merchant services team," said LivingSocial spokesman Brendan P. Lewis. 

    With 32 million members in the U.S. (more than 42 million worldwide in 25 countries), in 209 markets in the U.S. (including multiple hyperlocal locations housed within one city), LivingSocial is not nearly as ubiquitous as Groupon, but those in major urban areas are probably familiar with it.

    But don't think this spells the end for daily deals. A July survey from PriceGrabber found that 59 percent of a little over 2,000 respondents planned to use Groupon, LivingSocial and others of that ilk "for holiday or special occasion gift purchases." PriceGrabber also points to the purchasing power of 23 million Americans who bought daily deals last year as an indication that people are still voracious when it comes to bargains.

    How have you coped with all those offers? 

    More stories:

    Check out Technolog on Facebook, and on Twitter, follow Athima Chansanchai, who is also trying to keep her head above water in the Google+ stream.

  • New Kindle feature lets readers quiz authors from inside books

    How's this for a brave new world? Amazon.com has unveiled a new Kindle feature, dubbed @author, that will let readers ask questions of authors while reading their books — from inside those books.

    Confused about the motivations of a particular character? Curious about the author’s literary influences? Need to clarify a particular step in that how-to book? Now you can find out, assuming the author decides to answer.

    As the name implies, the @author feature leverages Twitter. (And yes, Amazon has secured the @author Twitter account.) Here’s how the process works, as explained by Amazon’s Kindle Daily Post:

    To ask one of these authors a question from a Kindle book, just highlight a passage using the 5-way controller, type “@author” followed by your question, and Share. We’ll tweet the question to the author and post it on the Author Page; you’ll automatically receive an email if the author answers your question. You can also ask a question from the Author Page of a participating author; look for the “Ask a question” link beneath the author’s biography or next to one of the author’s books if you want to ask a question specifically about that book.

    Not exactly real-time, but interesting nonetheless, and a good example of the future potential of an electronic reading platform. Amazon has lined up about 15 authors to participate initially.

    If only Mark Twain were still around for this one.

    Related posts on GeekWire 

    Todd Bishop of GeekWire can be followed on Twitter and Facebook.

  • Classic Windows desktop becoming 'just another app'

    Microsoft

    The restyled Start screen in Windows 8, designed for tablets but also destined for traditional PCs.

    As Microsoft has been previewing new elements of the upcoming Windows 8 operating system over the past week — including smarter file copying and a Windows Explorer ribbon — one head-scratcher has been the departure from the look and feel of the new Windows 8 Start screen that Microsoft showed in June.

    That new approach, inspired by the tile-based “Metro” design of Windows Phone, was designed to work not only on tablets but also on traditional computers. 

    (Msnbc.com is a joint venture of Microsoft and NBC Universal.)

    So what gives? Steven Sinofsky, the president of the Microsoft Windows division, addressed that question this morning — acknowledging in a blog post that some might want Microsoft to scrap the old Windows approach entirely, but saying that the company believes "there is room for a more elegant, perhaps a more nuanced, approach." He continued ... 

    [I]f you want to stay permanently immersed in that Metro world, you will never see the desktop—we won’t even load it (literally the code will not be loaded) unless you explicitly choose to go there!  This is Windows reimagined.

    But if you do see value in the desktop experience — in precise control, in powerful windowing and file management, in compatibility with hundreds of thousands of existing programs and devices, in support of your business software, those capabilities are right at your fingertips as well. You don’t need to change to a different device if you want to edit photos or movies professionally, create documents for your job or school, manage a large corpus of media or data, or get done the infinite number of things people do with a PC today. And if you don’t want to do any of those "PC" things, then you don’t have to and you’re not paying for them in memory, battery life, or hardware requirements.  If you do want or need this functionality, then you can switch to it with ease and fluidity because Windows is right there. Essentially, you can think of the Windows desktop as just another app.

    That last sentence is pretty remarkable, considering the source, and the billions upon billions of dollars that this "app" has generated for the company over the years. It shows how much the PC world is changing. It's hard to imagine anyone from Microsoft saying that even last year.

    Microsoft is due to give more details on Windows 8 at a conference in two weeks in California. No official release date has been given, but the new operating system is widely expected sometime next year.

    Related posts on GeekWire:

    Todd Bishop of GeekWire can be followed on Facebook and Twitter.

  • Facebook music service with Spotify in the works?

    Facebook will likely launch a music service in concert (sorry! couldn't resist!) with Spotify in a matter of weeks. The social networking site is expected to announce the service at its f8 developer conference Sept. 22.

    According to a report Wednesday by Forbes:

    The integrated service is currently going through testing, but when launched, Facebook users will see a Spotify icon appear on the left side of their newsfeed, along with the usual icons for photos and events.

    Clicking on the Spotify icon will install the service on their desktop in the background, and also allow users to play from Spotify’s library of millions of songs through Facebook. The service will include a function that lets Facebook users listen to music simultaneously with their friends over the social network, one of the sources said.

    Streaming music service Spotify started being offered in the United States in July. You can already link Spotify to Facebook to see your friends' music in the People window — but that's info vs. real music.

    One feature fluidly integrated into Spotify from the get-go is social sharing. If you'd like to get sonically social, look for a Facebook logo the right-hand side of the window. By linking Spotify to Facebook, you'll be able to see your friends' music in the People window, below your account name in the upper right corner. Love a song? Right click it and choose the "Share to..." link to pull up your social network options.

    Facebook, noted The Next Web, has been "relatively late to the music service game, which now has representatives from most of the other major players including Google Music, iTunes Match and Amazon Cloud Player."

    A hub-like service that gave people access to their favorite streaming service from right inside Facebook would be a departure from the strategy of its competitors, who are all aiming to allow people to store music in the cloud and play it back.

    Does the idea of streaming music from within Facebook appeal to you? Or do you think the social networking site is getting too far afield from what it should be?

    Related stories:

    Check out Technolog, Gadgetbox, Digital Life and In-Game on Facebook, and on Twitter, follow Suzanne Choney.

  • Duke Nukem is (probably) coming back for more

    Yeah baby, you'll be seeing more of me.

    So, Duke Nukem ... he's not the most popular gaming icon at the moment.

    After all, the last game the alien-killin', cigar-chomping, uber-macho protagonist appeared in — "Duke Nukem Forever" — was released earlier this year only to be panned by critics and gamers alike.

    But to be fair, the developer responsible for the game — Gearbox Software — only released "Duke Nukem Forever" after rescuing it from more than a decade spent in a complicated and unhealthy limbo.

    Things might have turned out differently if, say, Gearbox had had its hands on the game from the get-go. These are, after all, the folks responsible for the excellent shooting franchises "Borderlands" and "Brothers In Arms."

    In fact, it's looking like we'll get to see what a fully Gearbox-developed Duke game turns out like.

    During a panel discussion at the Penny Arcade gaming expo this weekend, Randy Pitchford — Gearbox president and CEO — suggested that his company is not done with the Duke franchise and will soon be announcing a brand new Duke game.

    "I know that you guys figured out that, when Gearbox acquired the franchise, we didn’t do it just to make sure we could all play Duke Forever, but because we wanted to make our own Duke game," Pitchford told a room of Gearbox fans. "Soon, we’ll talk about that, but not today.”

    This seems to gel with rumors that started percolating earlier this month — rumors that Gearbox is working on "Duke Begins" – something of a franchise reboot. Though that reboot allegedly won't be the company's focus until after they finish the highly anticipated "Aliens: Colonial Marines." Gearbox, by the way, is also busy with "Borderlands 2."

    It sounds like all will be revealed soon enough. While you're waiting for your next dose of Duke news, go ahead and watch/listen to the dulcet sounds of the Duke Nukem theme song played on two ukuleles ... I mean, Dukuleles.

    (Thanks to Kotaku for the heads up)

    For more gaming news, check out:

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things here on Twitter or join her in the stream here on Google+. And be sure to check out the In-Game Facebook page here.

  • Twitter rewrites history for first (really boring) ad

    Know what'd make a better Twitter promotional ad?  A head or a dog or a rat or a cow or a clump of mud or a piece of string.

    Hey, we’re all for the jocularity that follows a quick reminder that Nature can kick your insignificant butt anytime — you know, the kind that clogged up Twitter Aug. 23, right after a mild earthquake in Virginia moved through Washington D.C., New York City and as far south as Chapel Hill, N.C. But the tardiness of this topic seems counterproductive to the message of Twitter's immediacy it's attempting to send.

    Twitter credits @JordnJnkieJuice with the first #earthquake tweet to hit the Big Apple just ahead of the tremors, using that fact in its first commercia after the jokes stopped being funny.

    Our biggest beef isn’t the ho-hum tedium, and we appreciate its star, Twitter software engineer Danny Hertz, is reading an actual old-timey corporeal book. It's just not historically accurate. Based on this commercial, you'd think buildings were swaying in Manhattan. What really happened on Aug. 23? Here’s a transcript from the offices of 30 Rock revealing what actually went down in New York City:

    Jane Weaver (Health Editor, msnbc.com): Did the lights just shake?

    Helen A.S. Popkin (Tech & Science Editor, msnbc.com): Whut?

    Two minutes later.

    Jane: I told you the lights were shaking!

    Helen: Whut?

    But then, that’s not a very good promotional ad, either.

    via Gawker

    More on the annoying way we live now:

    Helen A.S. Popkin goes blah blah blah about the Internet. Tell her to get a real job on Twitter and/or FacebookAlso, Google+.

  • Two Sony tablets announced, including foldable model

    Sony

    The Sony Tablet S, left, available in September, and the Sony Tablet P, which will be out later this year.

    Sony Wednesday announced two tablets to take on Apple's iPad, including a foldable model with two 5.5-inch screens, and AT&T said it will carry HTC's Jetstream tablet dubbed by the carrier as "AT&T's first 4G LTE/HSPA+ tablet" that can run on the AT&T's fourth-generation network, still being built.

    Sony's S tablet has been long expected; it announced at the Consumer Electronics Show that it would come out with one (not two), and said when it did, it aimed to come in behind Apple as the world's second largest maker of tablet devices by 2012.

    HTC Jetstream

    All three tablets use Google's Android operating system, and ratchet up the tablet competition. Amazon's Android-based tablet, too, will soon be a contender.

    Both Sony tablets "come complete with access to a full suite of Sony’s network entertainment services," the company says, including being "the first PlayStation Certified tablets that provide out-of-the-box gaming with included favorites 'Crash Bandicoot' and 'Pinball Heroes.' "

    Here's some of the basics of the three tablets:

    Sony Tablet S

    It has a 9.4-inch touchscreen display, NVIDIA Tegra 2 mobile processor, weighs 1.33 pounds (the same weight as iPad 2). Has both a "Face focus VGA camera (front)" and 5-megapixel rear camera. Comes with microUSB interface, standard SD slot and 1 GB memory. It will ship with Android 3.1 ("Honeycomb," designed for tablets), but be upgradable to 3.2.

    The sloped design is slightly different than that of the iPad's. "Unlike other tablet devices, Sony Tablet S device has an ergonomic, asymmetric design which allows it to be easily held or carried for long periods of time," the company says. "The unique form factor shifts the device’s weight closer to your palm, making it feel lighter and more comfortable while reading an e-book or watching a video."

    Cost: Starts at $499 for 16 GB, WI-Fi only version; $599 for 32 GB, Wi-FI only model (the same prices as the iPad 2).

    Availability: Mid to late September.

    More info: http://www.sony.com/tablet.

    Sony Tablet P

    The "P," on first blush, almost resembles Nintendo's two-screen DS and 3DS. It has two 5.5-inch displays and can "easily fit into a pocket, purse or backpack," Sony says.

    It weighs "about .83 pounds," Sony says, and uses the NVIDIA Tegra 2 mobile processor and in addition to Wi-Fi, will be 4G "capable exclusively on AT&T's mobile broandband network."

    The P will have many of the same features as the S; rear- and front-facing cameras, microUSB interface, standard SD slot. It is expected to ship with Android 3.2.

    Why the two screens? For you multitaskers who want to be "playing video on one screen while using the other as a controller or reading email on one screen while using the other as a virtual keyboard," Sony says. "The displays can also be combined to form a single large screen for Internet browsing and more. By holding the device vertically, you can also read eBooks much in the same manner you would a physical book."

    Cost: No information on pricing yet.

    Availability: Later this year.

    More info: http://www.sony.com/tablet.

    HTC Jetstream

    The tablet has a 10.1-inch HD display and is described by AT&T as providing the "first iteration of the HTC Sense" phone user interface in a tablet. It will use Android 3.1, or Honeycomb, OS.

    The Jetstream has a Snapdragon 1.5 GHz dual-core processor, rear-facing 8 MP camera and front-facing 1.3 MP camera, and there is a dual LED flash. 

    AT&T says "for the first time, ATT customers can receive discounted tablet pricing after committing to a two-year agreement for a new $35, 3-GB monthly data plan."

    Cost: $699.99 with a new two-year contract. 

    AT&T's pricing plan requires some study. The carrier says:

    Postpaid tablet customers now have a new $35, 3 GB monthly data plan option with a two-year contract. Customers who do not choose a long-term commitment may still select one of two existing monthly billing options:

    • Postpaid:  $14.99 for 250 MB or $25 for 2 GB. Customers on the 2 GB plan who exceed their monthly data allotment will be charged $10 per 1 GB of overage. Charges will appear on customers’ monthly wireless statements.
    • Prepaid:  $14.99 for 250 MB or $25 for 2 GB. Customers on the 2 GB plan who exceed their monthly data allotment may choose to purchase an additional 2 GB for $25.  Charges will appear on customers’ credit card statements.

    Availability:  Sept. 4.

    More info:  AT&T.

    Related stories:

    Check out Technolog, Gadgetbox, Digital Life and In-Game on Facebook, and on Twitter, follow Suzanne Choney.

  • Zynga cracks the whip in new Facebook game 'Adventure World'

    Zynga

    Zynga has revealed that it has yet another game in the works. "Adventure World" will bring exploring and puzzle solving to Facebook and is just one of several games recently launched by the company as it prepares for an IPO.

    Zynga has donned a fedora hat for the unveiling of its newest Facebook game. It’s called "Adventure World" and it has Indiana Jones written all over it.

    Zynga — responsible for social gaming mega-hits such as "FarmVille" and "CityVille" — hasn’t revealed many details about its newest game except that it is "coming soon." There’s also this description:


    Set during the golden age of exploration, you travel the world with friends in search of artifacts, secrets of the past, and adventure! Along the journey, you unlock ancient secrets, culminating in the final secret to be revealed in the lost city of gold: El Dorado!

    And there’s this whip-cracking trailer as well:

    Zynga has rolled out a fairly stunning number of games in recently. Earlier this month it launched Facebook game "The Pioneer Trail" (think "FrontierVille" meets "The Oregon Trail"). It also brought popular iOS game "Words With Friends" over to Facebook in August and in July launched "Hanging With Friends" for iOS devices. Meanwhile, in June, Zynga released "Empires & Allies," which now boasts 42,600,00 monthly active users on Facebook.

    Zynga filed for an IPO in July though it looks like that now may be delayed until November.

    For more game news, check out:

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things here on Twitter or join her in the stream here on Google+.  And be sure to check out the In-Game Facebook page here.

  • 70 percent of US-owned smartphones are iPhones or Androids

    If you're one of the 82.2 million smartphone owners in the United States, there's a 70 percent chance you're carrying around either an iPhone or an Android-powered phone, according to the latest report from comScore.

    Released yesterday, the second quarter results show that Google's Android platform was still the No.1 smartphone platform in the U.S. with nearly 42 percent of the market share, with Apple's iOS second at 27 percent. Research in Motion, which makes the BlackBerry, came in third at nearly 22 percent. 

    Despite the dominance of the operating systems, Apple's device was not the second most owned handset, coming behind three other Android manufacturers. The survey polled 30,000 U.S. mobile subscribers and found that of those Android phone owners, Samsung proved to be the most popular brand for handsets: 25.5 percent had them. In second place: LG, with almost 21 percent. Apple comes in fourth, at 9.5 percent, behind Motorola (14.1 percent).

    The comScore survey also looked at what people were doing with their phones.

    comScore

    By far, the most popular use was to send text messages, which 70 percent of subscribers said they did. Then came tapping into their browsers (41.1 percent) and then downloading applications (40.6 percent).

    Worldwide, Android accounts for almost 50 percent of the smartphone market, with Apple's iOS coming in at 19 percent. But as the sole manufacturer of the sole device for the iOS, the iPhone, Apple is the world's largest individual smartphone vendor, having shipped 20.3 million iPhones versus Samsung's 17 million.

    — via TechCrunch

    More stories:

    Check out Technolog on Facebook, and on Twitter, follow Athima Chansanchai, who is also trying to keep her head above water in the Google+ stream.

  • Pre-caffeine tech: Unicorn apocalypse! Seal dogs!

    via Buzzfeed

    Our pre-caffeine roundup is a collection of the hottest, strangest, and most amusing stories of the morning. Here's everything that you need to know before taking that first sip of coffee today: 

    Apple's new CEO Tim Cook thanks you for your random email with this upbeat reply.

    If you're thinking about buying an iPad, don't shop at a McDonald's parking lot -- a woman who thought she was getting a bargain bought instead a $180 piece of wood.

    The Samsung Galaxy S II gets a bigger screen, 8-megapixel camera and more powerful processor while remaining surprisingly skinny. It launched overseas in April, and is finally making its way to America.

    There are several new mobile apps to help discourage texting while driving, and AT&T has joined the effort with its own free app, released Tuesday, called DriveMode.

    You may know of it among your college friends, or if you're a parent, among your kids' friends: plagiarism is becoming as common as Wi-Fi connections at coffee shops.

    Seal Team Six needs a new doggy cam — the dogs have wireless cameras, with batteries and antennas, for recon and fighting.

    Meanwhile, U.S. military personnel based abroad can make free phone calls home, starting immediately, using Google's calling program from Gmail.

    Groupon? Living Social? Yawn. Nobody cares about daily deal sites anymore.

    Zynga — you know, the FarmVille guys — has a new Facebook game with which to waste your time: Adventure World!

    In closing, the unicorn apocalypse is adorably terrifying!

     Helen A.S. Popkin goes blah blah blah about the Internet. Tell her to get a real job on Twitter and/or FacebookAlso, Google+.

  • Samsung Galaxy S II comes to US, Sprint first

    Samsung

    The Samsung Galaxy S family of phones have wowed Android phone shoppers with vibrant Super AMOLED screens, fast processors and impressive battery life. The second wave, not so cleverly called Galaxy S II, gets a bigger screen, 8-megapixel camera and more powerful processor while remaining surprisingly skinny. It launched overseas in April, and is finally making its way to America.

    On Sept. 16, Sprint gets it, in the form of the $200 Samsung Epic 4G Touch. AT&T and T-Mobile will also be getting it, sometime later in the year. There is no mention of Verizon getting the Galaxy S II, though it does currently have several original Galaxy S phones in its lineup.

    As its name suggests, the Sprint Epic 4G Touch will run on Sprint's 4G network. The phone will have a massive 4.52-inch screen, while maintaining a thickness of 0.38 inches, almost identical to Apple's iPhone 4 (which measures 0.37 inches).

    T-Mobile's model, referred to as the Galaxy S II, has similar specs, and will run on the carrier's 4G network. (Sprint and T-Mobile 4G are different technologies, and which is faster actually depends, for the time being, on the market. Here's a 4G test to give you an idea of performance.)

    AT&T, also sticking with the franchise name Galaxy S II, has a slightly smaller screen, at 4.3 inches, but that decrease corresponds with a benefit: At 0.35 inches in thickness, the AT&T phone will be skinnier than the iPhone 4. It will have HDMI output and run on AT&T's 4G network, which operates using technology similar to T-Mobile's.

    Neither T-Mobile nor AT&T has yet announced pricing or ship date.

    The Galaxy S II platform as a whole features not only the larger screen and skinny body, but a 1.2GHz dual-core processor (compared with the 1GHz single-core processor found on most but not all earlier Galaxy models). Its 8-megapixel camera is up from 5 megapixels, and shoots 1080p high-def video. It will ship, at this time, with Android 2.3 Gingerbread, the newest Android operating system release for smartphones. (A newer version, called Ice Cream Sandwich, is set to debut this fall, but it is not clear at the moment how upgradeable the phones will be.)

    Though there are many hot Android models to choose from, the obvious question is how this stacks up with the iPhone 4. As I mentioned, it's about the same thickness, but the screen is soooo much bigger. Rumor has it that Apple's next iPhone will have a 4-inch screen, but if you are really going for square inches, that 4.5-inch Galaxy S II screen still has it beat. That said, at 800x480, the Galaxy screen resolution still doesn't measure up to Apple's gorgeous 960x640 "Retina" display.

    While Apple needs to catch up in the processor department and the camera department, a hot dual-core chip and an 8-megapixel camera are both also rumored. Some Galaxy S II models will have HDMI output, which is also among the wished-for features in the next iPhone. Given the iPad's support of iPad (by way of an adapter), it's a possibility.

    Besides the 4G network capability, which odds are against Apple supporting this year, the Galaxy has an additional perk edge in the form of expandable internal memory — using MicroSD cards, you can add up to 32GB of storage.

    Bonus: Gadgetbox Video includes our first look at the new Galaxy S II phone:

     

    Lately Samsung has dominated reviews and carrier promos with its powerhouse lineup of Android phones. So what makes them stand out? We devised a little trick so you can see for yourself.

    More on the smartphone battle — and Samsung's prominent place in it:

    Catch up with Wilson on Twitter at @wjrothman or on the shiny new Google+ network, and join our conversation on Facebook.

  • Military can make free calls to US using Gmail

    Google

    U.S. military personnel based abroad can make free phone calls home, starting immediately, using Google's calling program from Gmail.

    Google announced the program on its Gmail blog.

    "We understand that it’s not always easy or affordable for our troops serving overseas to call friends and family at home, so starting today we’re making it completely free for all uniformed military personnel with valid United States Military (.mil) email addresses to call the United States, right from Gmail," wrote Ilya Frank, a senior software engineer for the company:

    There are two easy steps to enable free calling from Gmail (detailed instructions):

    1. Add your valid .mil email address to your Google Account
    2. Click on the Call phone link at the top of the Gmail chat roster and install the voice and video Gmail plugin if you haven’t already.

    For friends and family in the U.S. who want to reach their loved ones abroad who are in the military, the cost starts at 2 cents a minute, Frank said.

    Also, "similar to free calling within the U.S., free calling to the U.S. for service members will be available for at least the rest of 2011."

    You can learn more about Gmail calling here. The search giant launched its phone call service a year ago, although it has had video and voice chat since 2008).

    Related stories:

    Check out Technolog, Gadgetbox, Digital Life and In-Game on Facebook, and on Twitter, follow Suzanne Choney.

  • Halo Reclaimer Trilogy will go deep with Master Chief, Cortana

    Winda Benedetti

    The Master Chief will have a revamped look for "Halo 4," due to launch sometime in 2012. 343 Industries revealed his current look (in its 4th iteration) at the Penny Arcade Expo above.

    The Master Chief — famed hero of the Halo games — is making his return in not one but three forthcoming video games. And the people responsible for this new trilogy promise that players will get to know the space soldier, as well as his unusual partner Cortana, better than ever.

    During a panel discussion at the Penny Arcade gaming expo in Seattle this weekend, the top brass at 343 Industries — the new stewards of the Halo franchise — talked about the future of the famed series.


    For starters, they revealed that the next three Halo games will be known, collectively, as The Reclaimer Trilogy.

    I had a chance to catch up with 343i after the panel and though they wouldn't reveal story details and still haven't announced a specific launch date for the first game — "Halo 4" — they did talk about the direction they're taking the ground-breaking and best-selling franchise and about some of the pressures associated with taking over a series that is so well loved it's sold some 40 million games.

    343 Industries was put together to shepherd the Xbox-exclusive franchise when Halo developer Bungie left Microsoft in 2007. (Msnbc.com is a joint venture of Microsoft and NBC Universal.)

    343i now has 200 people working on "Halo 4" and has, in fact, been working on the game in secret for the last three years. ("Halo 4" was first revealed at the Electronic Entertainment Expo in June.)

    "It's been so hard on the team to not share what we've been working on for so long," Josh Holmes, creative director for the game, told me.

    "Just even saying 'Halo 4' — I still catch myself before saying it because we couldn't say it for so long," added executive producer Kiki Wolfkill.

    At PAX this weekend, Frank O'Connor, franchise development director at 343i and formerly of Bungie, told an audience packed full of Halo fans that "Halo 4" (scheduled to launch some time in 2012) will be "a direct continuation" of the events of the 2007 game "Halo 3."  But the future of Halo goes well past the number 4. The series will continue over the course of three games which O'Connor promised would have "a big, epic story with lots of wonder and lots of explanation."

    "A lot of what this trilogy is going to focus on is exploring the character of Master Chief [aka John-117] and what it means to bring him back, and really getting a little bit closer to that character than we've ever experienced before in any of the past games," Holmes said. "I think there's a lot of depth to John that exists primarily in a lot of the other fiction that we really felt we wanted to explore more deeply and lay a journey for him that would transform and evolve him as a character and as a man."

    343 Industries

    Plan on getting to know Master Chief and Cortana better in "Halo 4." "Character is something that we're focusing on very strongly this time," said Frank O'Connor, "Halo" franchise development director.

    But it's not just the Master Chief that players will be getting to know better. Cortana — the wily artificial intelligence who is Master Chief's partner — will be more fully explored, as will her relationship with Master Chief.

    "It's such an intimate relationship between the two," Holmes told me. "Imagine that you're kind of sharing the same brain — it's unlike any other experience. For us that's a point of fascination as a team — how would that feel, what would that experience be like?"

    Beyond that, Kenneth Scott — art director for the project — said they have been working on what the new Master Chief and his armor will look like. They brought a live model on stage at PAX, though Scott explained that the Chief's look — currently in its fourth iteration — was not yet finalized (see top photo).

    Scott said they are also "investing heavily" in further exploring the look and feel of Forerunner environments and technology.

    "You've lived with inert, static Forerunner abandoned structures," added O'Connor. "It's going to be really interesting to see a different aspect of Forerunner engineering and Forerunner architecture when it's not completely inert and dead and empty."

    For a glimpse of what they're talking about, check out the following trailer, revealed for the first time at PAX, showing off some of the "Halo 4" concept art:

    Of course, the folks at 343i realize that what gamers really want to know is how the new Halo games are going to play. And it's here that they say they are especially aware of the balance they must strike between Halo's past and its future.

    "As a team we were brought together by this love for this universe and this play experience, so we really wanted to maintain the core of that magically Halo feel," Holmes said. "But at the same time it was important for us to have the courage to take risks and evolve the gameplay feel so that it is fresh and different.

    "It's this constant question of balance for us that we've wrestled with since the beginning as a team: How do we maintain both what is the core of Halo — making sure it feels like Halo — while at the same time adding new weapons, new abilities, new experiences you've never had before in a Halo game?"

    O'Connor said that, in fact, they have prototyped successful and fun new gameplay features that they have, ultimately, ended up throwing out of "Halo 4" because they weren't the right fit for what people expect from the franchise.

    "That's really unusual. Normally if you have a successful prototype, it goes in," O'Connor said. "But we ended up taking it out because, while it was awesome, it wasn't Halo awesome."

    For more PAX and video game news, check out:

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things here on Twitter or join her in the stream here on Google+.  And be sure to check out the In-Game Facebook page here.

  • HP to make one more batch of TouchPads

    HP TouchPad

    HP says it will manufacture "one last run" of TouchPads, but it is not saying yet whether they will be sold at the deeply discounted price of $99 or closer to their original price of $499 for the 16 GB model.

    "Despite announcing an end to manufacturing webOS hardware, we have decided to produce one last run of TouchPads to meet unfulfilled demand," said Mark Budgell, HP's social media strategist, on a company blog Tuesday. "We don’t know exactly when these units will be available or how many we’ll get, and we can’t promise we’ll have enough for everyone. We do know that it will be at least a few weeks before you can purchase."

    Just Monday, Budgell said that HP, after receiving "an overwhelming number of requests to be notified if the TouchPad is again available for sale," turned "off" customers' online ability to be notified.

    In an updated Q-and-A on the HP blog, Budgell said HP will make "a limited quantity" of the tablets "during our fourth fiscal quarter 2011, which ends October 31."

    As far as the tablet's pricing, the answer was the same Tuesday as it Monday, to this question: "What about retailers?  Some retailers won’t price match or drop their price to $99."

    Each retailer will manage their own policy and process regarding pricing and price matching.  Please contact the local retailer of your choice to see what their current position is.

    For those who are interested — despite not knowing what the price will be — Budgell suggests following his tweets on Twitter (@MarkatHP) or those of his colleague, Bryna Corcoran, HP's social media manager (@BrynaatHP) to keep up-to-date with TouchPad news.

    The tablet, which only came on the market two months ago, retailed for $499 for the 16 GB version and $599 for the model with 32 GB. A little more than 10 days ago, HP said it was dropping the prices to $99 and $149, respectively, after announcing it was killing off the product. The tablets, which use the webOS, became harder to get than a mortgage, as customers snatched up the existing supply within a matter of a few days.

    Related stories:

    Check out Technolog, Gadgetbox, Digital Life and In-Game on Facebook, and on Twitter, follow Suzanne Choney.

  • AT&T's new app disables texting while driving

    Ryan Hayslip / ATT

    There are several new mobile apps to help discourage texting while driving, and AT&T has joined the effort with its own free app, released Tuesday, called DriveMode.

    DriveMode helps "curb the urge to text and drive" AT&T says, by automatically sending a reply to incoming texts messages, letting the sender know that you are driving and can't respond. The customizable response is similar to an "out-of-office" email.

    DriveMode also lets you set up auto-replies to emails and phone calls as well. You can also tweak the app to have some features running while the app is on: There's an “Allow List” that lets users choose up to five contact phone numbers to reach help or family members. And 911 itself is an "automatically approved number" and can be easily dialed from the home screen, AT&T says.

    The app is first being made available to BlackBerry users at AT&T's AppCenter and BlackBerry App World. Versions of it for AT&T phones with other operating systems are coming soon, the carrier says.

    It was AT&T employee Shavonne Jones who inspired DriveMode; she lost a good friend of 32 years who was killed by a driver who was texting at the time. You can hear her talk about it 3 minutes into this video by AT&T.

    If you need any proof that driving and texting don't go together, watch AT&T's 10-minute documentary, "The Last Text."

    And below is a recent report from NBC's Kerry Sanders about PhoneGuard, a similar app to DriveMode, also for free, and available for both Android and BlackBerrys.

    The app is free because it is subsidized, in large part, by the Remember Alex Brown Foundation. The foundation, sadly, was created by parents whose daughter was killed when she was texting while driving.

    NBC's Kerry Sanders takes a look at a new, free app for smartphones that automatically locks up text, email, Facebook and Twitter while on the road.

    Related stories:

    Check out Technolog, Gadgetbox, Digital Life and In-Game on Facebook, and on Twitter, follow Suzanne Choney.

  • HP TouchPad: Life everlasting through updates?

    HP

    HP TouchPad

    Talk about mixed messages: HP kills the TouchPad, but will still provide updates that "add functionality" to the webOS tablet.

    So a Hewlett-Packard spokesperson told CNET yesterday, continuing to support the software behind a device it's discontinuing, even as the public rushes to snap up its $99 tablet (slashed after the company decided they would no longer be in the business of making webOS tablets and smartphones). 

    HP told CNET the over-the-air update would also "enhance the platform." TouchPad owners can also look forward to "a growing applications catalog." Moreover, because of a big spike in activations and downloads since the fire sale put the TouchPad front and center in the national consciousness, HP will "continue to investigate the best ways to leverage WebOS software and grow the applications."

    As we reported yesterday, Mark Budgell, HP's social media strategist, said the company is "surprised by the enthusiastic response to the TouchPad price drop, and we understand and that many customers were disappointed that HP and our retail partners ran out of supply so fast."

    Why should they be so surprised? $99 for a tablet, even a second-tier one, is a steal! What surprises us, though, is their ambiguity in whether or not more are coming. It's all a big mystery. Their answer on the site's blog only says: "We will have more information available in the next few days about whether or not more will be available and if so, what the details will be about the situation."

    But with updates and more apps coming, isn't that a sign that perhaps they're re-thinking exiting the tablet space? 

    An HP spokesperson got back to us today and added:

    It's consistent with what we have been saying. While we are discontinuing the development of webOS-based devices, we are continuing to enhance the software platform. This includes OTA updates and growing applications. We have seen record activations and downloads of apps recently.

    More stories:

     

    Check out Technolog on Facebook, and on Twitter, follow Athima Chansanchai, who is also trying to keep her head above water in the Google+ stream.

  • When 'Portal' meets 'Super Mario' you get this game

    Stabyourself

    The creators of the forthcoming free game "MariO" say this "Portal"/"Super Mario Bros." mashup will even feature a multiplayer option.

    A two-man indie game development team has put an Aperture Science Handheld Portal Device (aka a Portal gun) in the hands of Nintendo's most famous mustachioed character. The result is not only awesome, it's a forthcoming game called "MariO."


    Maurice Guégan and Sašo Smolej at the European outfit Stabyourself assure us they are not simply teasing us with the following footage from their latest game project which mixes some "Portal" puzzle-solving into the famed platforming action of "Super Mario Bros."  

    "Yes, this is an actual game being developed - it is not a mod of any existing one," they write on their site.

    The game will feature a simultaneous multiplayer option and a level editor, and all the source code will be made available after release. More importantly, they say it will be released for free "so we don’t get stabbed by lawyers."

    But what you and I really want to know is when can we get our hands on "MariO"? Their answer: "Whenever."

    To tide you over, the team previously made a free game called "Not Tetris 2" – which they explain has "all the upsides of 'Tetris' and all the downsides of physics." Check it out:

    You can download "Not Tetris 2" for free right here right now.

    (Thanks to Kotaku for the heads up.)

    For more game news, check out:

    Winda Benedetti writes about games for msnbc.com. You can follow her tweets about games and other things here on Twitter or join her in the stream here on Google+. And be sure to check out the In-Game Facebook page here.

  • Steal this report: college plagiarism up, says Pew report

    You may know of it among your college friends, or if you're a parent, among your kids' friends: plagiarism is becoming as common as Wi-Fi connections at coffee shops.

    The Pew Research Center, in conjunction with the Chronicle of Higher Education, recently surveyed 1,055 college presidents from two- to four-year schools, private and public. More than half of those top officials said they've seen an increase in plagiarism in the past 10 years. Nearly all of them say computers and the Internet have played a major role in the rise in stealing others work and claiming it as their own

    The yin and the yang of the Internet and education is profiled in the survey, "The Digital Revolution and Higher Education," which also includes asurvey of 2,142 adults ages 18 and older. Among Pew's key findings:

    The public looks down on the value of online courses; college presidents do not."Only 29 percent of the public says online courses offer an equal value compared with courses taken in a classroom. Half (51 percent) of the college presidents surveyed say online courses provide the same value.

    And, they think online classes are the future, with half saying 10 years from now most of their students will be learning that way. Right now, 15 percent say "most of their current undergraduate student" have taken an online class.

    Twenty-three percent of college grads say they have taken a class online;  the percent is twice that for those who graduated in the past 10 years.

    Online courses are becoming more available: 77 percent of college presidents say their schools now offer online courses, with public universities leading the way, Pew says. "While 89 percent of four-year public colleges and universities offer online classes, just 60 percent of four-year private schools offer them."

    Textbooks will go digital. Ten years from now, more than half the textbooks used by undergrads "will be entirely digital," say 62 percent of college presidents.

    Computers and phones in the classroom.Among recent grads, 57 percent said when they were in college, they used a laptop, smartphone or tablet computer in class "at least sometime." Most colleges and universities "do not have institutional guidelines in place for the use of these devices in class," Pew found. "Some 41 percent of college presidents say students are allowed to use laptops or other portable devices during class; at 56 percent of colleges and universities it is up to the individual instructors. Only 2 percent of presidents say the use of these devices is prohibited."

    College presidents are "with it" when it comes tech and social networking: 87 percent say they use a smartphone daily; 49 percent use a tablet such as the iPad "at least occasionally," and 42 percent say they use an e-reader such as the Kindle or Nook.

    Facebook is also a resource for them; 32 percent say they're on the social networking site weekly or more often; 18 percent say they use Twitter "at least occasionally" — but presumably not when they're in a class or meeting.

    Related stories:

    Check out Technolog, Gadgetbox, Digital Life and In-Game on Facebook, and on Twitter, follow Suzanne Choney.

  • Google 'G-male': A really good listener

    Google has created the perfect boyfriend. Or is he?

    As if you didn't already have enough reasons to distrust Google, along comes the comic geniuses of Comediva to poke some fun at it through Gmail. Or in this case, the perfect boyfriend personified as G-male.

    He looks harmless at first, even familiar, with his boy-next-door looks and friendly demeanor. Sure, he's considerate and helpful, and even seems to be Johnny on the spot for remembering those little details that seem to mean so much. But soon enough, G-male shows us his stalker potential.

    Amanda Troop nails her role as a Google spokesperson, delivering lines like, "We try to find solutions to problems you didn't even know you had," to emphasize Gmail's uncanny knack for knowing just what you need or want at any given time, with just a few keystrokes from you to help them along.

    "Here at Google, we're very good listeners," she says.

    But helpful soon turns to creepy eavesdropping as G-male seems to know every aspect of his partner's life. Location tracking, keywords and coupons make an appearance that start to wig out G-male's mate. Nice touches from writer America Young: Including Google+ cirlces, Google Street View and showing how the couple goes from spooning to sleeping apart by the end of the three-minute video.

    And the video gives us the keywords that really matter: "I'm a really good listener."

    Troop says with that Stepford Wives smile: "How can we give you everything you need if we don't listen to everything you say?" reminding us once again that what we write on Gmail is sifted through somewhere in Google's giant servers to spit out those ever so helpful personalized ads that come with your spam-free Gmail account. 

    Kudos to Brendan Bradley for channeling that sympathetic stalker vibe into his role as G-Male (audition for "Criminal Minds" next?) and Nikki Muller as the girlfriend whose increasing discomfort with G-male's invasive presence probably sums up how a lot of people feel about Google.

    More stories:

    Check out Technolog on Facebook, and on Twitter, follow Athima Chansanchai, who is also trying to keep her head above water in the Google+ stream.

  • Pre-caffeine tech: Mac clones! WikiLeaks gone wild!

    voa Buzzfeed

     

    Our pre-caffeine roundup is a collection of the hottest, strangest, and most amusing stories of the morning. Here's everything that you need to know before taking that first sip of coffee today: 

    Google Chairman Eric Schmidt kicked up more dust in the Google+ "Nym Wars," saying that the nascent social network is primarily an "identity service" to help build other Google products. But how is that different from Facebook?

    Whatever. New numbers say Google+ members are losing interest.

    At least Google Docs has a "pimp" new look.

    WikiLeaks just published on the Web nearly 134,000 leaked diplomatic cables, and the State Department fears diplomatic sources, including activists, journalists and academics in authoritarian countries, could face reprisals, including dismissal from their jobs, prosecution or violence.

    Asus is coming out with MacBook Air clones.

    After months of listening to fan input, famed game developer BioWare announced that the official female version of Commander Shepard will be a fire-red ginger for its forthcoming "Mass Effect 3."

     A 22-year-old male juror pleaded guilty to trying to "friend" the female defendant in his case, according to the Fort Worth Star-Telegram. Instead of accepting his advances, the woman told her lawyer, who told the judge, who pounded the gavel.

     Beyonce's baby news, shared at the MTV Video Music Awards, not only eclipsed the evening's other winners, it also broke a record on Twitter: 8,868 tweets per second.

    There are skeptics who aren't ready to label more hours spent online than sleeping or working as being as addictive or as detrimental as traditional vices, but there is treatment for Internet addiction.

    And because we're gonna run this into the ground, please enjoy 10 stupid ways New Yorkers prepared for Hurricane Irene.

     Helen A.S. Popkin goes blah blah blah about the Internet. Tell her to get a real job on Twitter and/or FacebookAlso, Google+.

  • Juror caught trying to 'friend' female defendant

    A 22-year-old male juror pleaded guilty to trying to 'friend' the female defendant in his case, according to the Fort Worth Star-Telegram. Instead of accepting his advances, the woman told her lawyer, who told the judge, who pounded the gavel.

    It sounds like a case of eyes locking across a crowded courtroom, at least from the point of view of the juror. After the trial — involving a Tarrant County, Texas car wreck — recessed one day, he tried to link up with the defendant on Facebook. When she rebuffed his request, he suggested it was a case of mistaken identity, but that didn't hold water.

    According to the article, not only does Texas have jury instructions banning jurors from discussing trials on social media, this juror was given a copy of those instructions.

    The juror was dismissed from the case, says the Star-Telegram, and his four counts of contempt of court landed him two days of community service in the bailiff's office.

    This isn't the first case of would-be courtroom friendship turning to disaster on Facebook. Earlier this year, in the UK, a juror friended a defendant, who accepted. Both got slapped with contempt-of-court convictions — and up to two years in prison. By comparison, perhaps, the Texas juror got off easy.

    More tales of social media trouble courtesy of Digital Life:

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