Arrow International, Inc.

Artist

Description

Arrow International is the world's largest manufacturer and supplier of charitable gaming products and solutions. We produce and distribute a wide array of products including consumables (pull tab tickets, bingo paper and ink, etc.) as well as world class, state-of-the-art, electronic gaming products. Our products are sold, installed, and operated in numerous social and gaming venues around the world. We continue to grow at a record pace and offer this exciting career opportunity to join our team where we are focused on attracting and engaging exceptional talent, empowering colleagues to achieve fulfilling careers, and creating fun and engaging products that are second to none for our customers.

Primary Roles And Responsibilities

  • Create sketches and ideations quickly for communicating concepts.
  • Conceptualize game visuals from layout, UI, logos, characters and objects on various levels and styles.
  • Creating and animating high quality 2D game assets and VFX
  • Consistently deliver assets in a timely manner to meet production deadlines.
  • Collaborate with other artists and programmers collectively and effectively.

Requirements

Experience and Education

  • Design/Fine Arts/Visual Arts Degree (Associates or Bachelors)
  • 3+ years of work experience as an Illustrator, Graphic Designer, or similar role
  • Portfolio that demonstrates examples of industry standard artwork
  • Strong knowledge of Adobe Creative Suite (Photoshop, Illustrator, etc.)
  • Experience with After Effects and VFX animation.
  • Strong understanding of design principles, color theory, form, function, composition, and detail when creating sketches and final assets
  • Strong design, problem-solving, and quick-thinking skills
  • Strong team-oriented interpersonal and communication skills
  • Open to constructive critique and continual learning

Preferred Experience

  • Knowledge or Experience with Unity 3D game engine (Animating, importing etc.)
  • Gaming or Casino Related Knowledge or Background
  • Experience with 3D software (Blender, 3Ds Max etc.)
  • Experience with UV and texturing (Substance Painter, Quixel etc.)

Physical Demands/Working Conditions

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential job functions:

  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, and ability to adjust focus.
  • The noise level in the work environment is low and takes place in a studio environment.
  • Seniority level

    Mid-Senior level
  • Employment type

    Full-time
  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Manufacturing

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