Product Designer
Embodied Labs® provided pay range
This range is provided by Embodied Labs®. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
$75,000.00/yr - $125,000.00/yr
What is the opportunity?
Create, iterate, and collaborate on implementing intuitive user experiences (UX) and interfaces (UI) for our fully-immersive (VR) and web-immersive (browser-based) interactive platforms that help our users connect quickly, engage easily, and learn meaningfully. You will collaborate with product management and engineering to understand end-user needs, problem solve pain points, identify opportunities, and deliver engaging, functional, and “sticky” interactions. We’re seeking a Product Designer with strong experience in UX/UI design within immersive reality (XR/VR) or game design; experience developing a design system would be ideal.
Key Responsibilities:
Create, iterate, and collaborate on implementing intuitive user experiences (UX) and interfaces (UI) for our fully-immersive (VR) and web-immersive (browser-based) interactive platforms that help our users connect quickly, engage easily, and learn meaningfully. You will collaborate with product management and engineering to understand end-user needs, problem solve pain points, identify opportunities, and deliver engaging, functional, and “sticky” interactions. We’re seeking a Product Designer with strong experience in UX/UI design within immersive reality (XR/VR) or game design; experience developing a design system would be ideal.
Key Responsibilities:
- Collaborate across functions to gather requirements and translate them into wireframes, prototypes, and visual designs.
- Develop a design system that improves usability, quality, and speed of development.
- Work with Product Managers to design interactive WebXR/VR experiences and gameplay that are both visually appealing and user-friendly.
- Work with the engineering team to ensure design standards are consistently met through a streamlined developer experience .
- Conduct user testing and research to validate design decisions and make data-driven recommendations for improvements.
- Experience designing for XR, VR, or 3D games with an eye to engagement and fun.
- Experience with user testing and research methodologies.
- Excellent understanding of the principles of user-centered design and accessibility standards and best practices (e.g., W3C, universal design, multi-lingual support).
- Excellent written and verbal communication to clearly articulate design decisions, ask questions, and reciprocate constructive feedback.
- Strong, creative problem-solving skills.
- Strong portfolio of past design work.
- Some programming experience, preferably in JavaScript, threeJS.
- Proficiency with prototyping and design tools.
- Effectively work both independently and with cross-functional teams.
- Possess passion for creating innovative and engaging user experiences.
- Thrive in a fast-paced startup environment.
- Be adaptable, flexible, resourceful and reliable to drive multiple projects at once.
- Possess a growth mindset, curiosity, and desire to learn.
- Possess a genuine passion for shaping the future of healthcare, helping others, making the world a better place, and strong desire to see the company accomplish its mission and vision to its fullest potential.
- Position is remote; willingness to travel periodically for in-person team collaborations and user research/usability testing.
- Base salary ranges from $75,000 - $125,000 DOE
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Seniority level
Entry level -
Employment type
Full-time -
Job function
Design, Art/Creative, and Information Technology -
Industries
Hospitals and Health Care
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