3D Artist - Generalist (Senior / Staff / Principal)
3D Artist - Generalist (Senior / Staff / Principal)
Gym Class VR
Austin, TX
See who Gym Class VR has hired for this role
Gym Class VR provided pay range
This range is provided by Gym Class VR. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
$120,000.00/yr - $180,000.00/yr
Role Summary
- Shipping: Has shipped 3D assets on high quality games and/or VR experiences with a large consumer base
- Collaboration: Collaborates with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones, roadmaps, and individual project goals
- 3D Assets - The Art:
- Create high quality 3D models for characters, accessories, props and clothing, and environments. These models will be taken through the modeling, texturing, and high to low poly baking pipeline
- Responsible for asset setup and look development in Unity game engine - this includes setting up models, materials, textures, and shaders
- Rigging and skin weight painting for avatar customization
- Manage draw-calls, batching, texture memory, and GPU and CPU limitations
- Create high quality stills and assets to be used in marketing, content drops, in-game UI, and video edits
- Maintain artistic unity across the game from reference images and concepts to the final art in the game engine
- Validate your work on device and review with stakeholders (Oculus VR Headset + in the Unity editor)
- Strong in Autodesk Maya, Adobe Substance, and Unity (Proficiency in these tools is a must have)
- Ability to create both realistic and stylized assets
- Proficient in character skinning and weight painting
- Comfortable with managing scene budgets, draw calls, and performance profiling
- Strong in Physically Based Rendering (PBR) workflows
- Experience with Unity render pipelines
- Familiarity with Unity shaders and materials
- Familiarity with Unity lighting and lighting methods
- Experience with rigging and skin weight painting
- Has a strong portfolio showcasing topology, texturing, material look development, environments, and props
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Seniority level
Mid-Senior level -
Employment type
Full-time -
Job function
Design, Art/Creative, and Information Technology -
Industries
Mobile Gaming Apps
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