📣EverQuest's July Producer's Letter just dropped! Take a look at what happened over the last few months, and what's coming up in the following months! 🎉 Read it all in the link below! ⬇️ https://lnkd.in/g2z2AQ4K #everquest #eq
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TLDR: I completed my first-ever game jam, learned a lot, and am very proud. Check it out below. This past weekend I participated in the Ludum Dare 55 Game Jam. Game Development is new to me and with the way the job market has been going for me, I decided to move towards working on projects that I want to do rather than projects that 'could' help me get a job. This led me to pick up the Godot game engine about 2 months ago. About a week ago, I started talking with people online about Ludum Dare as it was approaching and watched a few videos about game jams. I quickly got excited and developed a strong desire to participate, but I'd never done a game jam nor did I feel like a strong programmer. So it was three days till Ludum Dare and I needed to figure out if I could create a game within 48 hours. Well, there are 48 hours in there, where I could run a mock game jam by myself to test myself and see if I could do something whether it was fun or visually appealing. And that's exactly what I did. That Wednesday and Thursday I worked all day to create a Space Invaders clone. It was tough at first and I had a moment where I wanted to quit but I kept chipping away. In the end, I completed the clone, learned a lot, and felt a lot more confident. This is where I said, "Screw It. I can do the game jam and I will do it." Friday night finally rolled around and the theme of "summoning" was announced. I was bummed honestly, this was my first game jam and I was hoping for a theme that could be more of a play on words. I had no choice of course and I wasn't going to back out now so I spent that night thinking of ideas, trying to maintain a concept that made the player feel like they were physically summoning something. I went with a Quick-Time-Event type concept where the player is shown a random sequence of letters (based on WASD) and then the player would have to input that sequence to summon an attack and move to the next sequence. There is a lot I can talk about this project but I am very proud to create all the assets and code myself. Working through the logic was interesting to say the least, especially with the time limits. I'm not too sure the game is very fun or visually appealing but I think the audio came out well and the player input with sequence changes felt good. As someone who has dreamed of being a video game programmer, having a decently programmed game was the one thing I wanted to get right. It's been 2-3 days since the game jam ended and while I'm still processing the weekend, this is a huge personal accomplishment, and wanted to share. You can check out the pages for the game here: *It's playable in your browser so no downloads involved* Itch.IO: https://lnkd.in/emaNSSy3 (You can find both my Ludum Dare project and the Space Invader Clone) Ludum Dare Page: https://ldj.am/$387228 GitHub: https://lnkd.in/ePrKdETA
silentgiant - itch.io
silentgiant.itch.io
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Great news to announce that the game we are currently working on has made it to Steam. https://lnkd.in/gkxJw-RS #newblogpost
Celebrating a Milestone: Dolven Makes It to the Steam Wishlist!
covyne.com
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Hello everyone, I am excited to share the Connect4 game I was working on. I enjoyed making this game. As part of the game, it was interesting to implement the traversal of multi dimensional array in different directions - horizontal, vertical and diagonal. Thank you Outscal, Mayank Grover, Arindam Bharati, Malhar Devasthali Manas Gangwani for all the support and guidance. #Outscal #ProjectsAtOutscal #gamedevelopment #gamedeveloper Here is the GitHub link and a video of the game play. https://lnkd.in/gKDSbWee
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Records are being set and broken on a daily basis. How about attempting the longest non-stop speech, reading, or even gaming marathon? Anything goes 😆 Let's brainstorm some ideas! Ready to make history? Share your skills with us in the comment section below. #SaturdayVibes #GWR #FundQuest
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Check out the game I am working on!! If you are interested in the game and how we work on the game, join our discord! :) Link in comment
Dołącz do społeczności projektu Miodożer PSSG #7
lubiegrac.pl
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🕹️𝐌𝐚𝐬𝐭𝐞𝐫𝐢𝐧𝐠 𝐆𝐚𝐦𝐢𝐧𝐠 𝐈𝐧𝐭𝐞𝐠𝐫𝐚𝐭𝐢𝐨𝐧: 𝐄𝐱𝐩𝐞𝐫𝐭 𝐈𝐧𝐬𝐢𝐠𝐡𝐭𝐬 𝐰𝐢𝐭𝐡 𝐀𝐥𝐞𝐱𝐚𝐧𝐝𝐫𝐞 𝐓𝐨𝐦𝐢𝐜 𝐥 𝐒𝐢𝐆𝐌𝐀 𝐀𝐦𝐞𝐫𝐢𝐜𝐚𝐬 𝟐𝟎𝟐𝟒🕹️ Join Cedomir Tomic, Founder of Alea, as he shares key insights into gaming integration strategies. From the evolution of software providers to the critical role of APIs, he offers practical advice for operators and software providers alike. Discover the importance of API governance, the necessity of developing your own API, and the role of aggregators in simplifying integration. 💯 Whether you're an operator or a software provider, his speech provides invaluable insights for success in the gaming industry.🎲 #SiGMAAmericas #Conferences #GamingIntegration #API #GamingIndustry #SoftwareProvider
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Hilmar Veigar Pétursson has been leading CCP Games for over 2 decades. Under Hilmar’s management, CCP’s critically acclaimed science-fiction game EVE Online celebrated an unprecedented ten consecutive years of subscriber growth. Join us for this talk moderated by a16z crypto CTO, Eddy Lazzarin, to hear about why CCP Games is embracing crypto, Hilmar's thoughts about different gaming economies, the science/formula to making friends and more! https://lnkd.in/geUUme6e
Crafting virtual worlds with Hilmar Pétursson
https://www.youtube.com/
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Meet: Get Real Quest: a custom 8-bit game built for California Milk Processor Board (A.K.A. got milk?). With this creative solve we weren’t just playing around. We were committed to promoting authenticity and realness in every pixel. With Milk as our Hero, and realness as the goal, we crafted a storyline for our exclusive throwback game featuring a custom score by Maestro and game art by DXTR The Weird. In this world, you have to gain Real Milk to stay in the real world: a brightly colorful California. The bad guys are funny, the real world is retro and our partnership with got milk? is stronger than ever. But don’t just take our word for it. Play Get Real Quest now, and enjoy the throwback in REAL time. www.gotmilk.com/getreal
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In this week's #ProjectRegolith #Devlog, we're talking updates to our #Steam #Demo, some upcoming changes to our Store Page, and a cheeky plug for our new website! Give it a look here: https://lnkd.in/gFj_nea6 #VideoGames #GamesIndustry #Gaming #GameNews #Update #IndieGame #MadeInMelbourne #MadeWithUnity #Unity3D #IndieGameDev #PuzzleGame
Project Regolith - Public Devlog #15 - Updating the Demo, Store Assets, and our New Website - Steam News
store.steampowered.com
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4th year || Front End Web Developer || 5 ⭐ on HackerRank in C++ || DSA in Cpp and Javascript || Leetcode || git & github </>
Divisor Game: 🚀 Current Streak: 58/100 🔥 Problem : Alice and Bob take turns playing a game, with Alice starting first. Initially, there is a number n on the chalkboard. On each player's turn, that player makes a move consisting of: Choosing any x with 0 < x < n and n % x == 0. Replacing the number n on the chalkboard with n - x. Also, if a player cannot make a move, they lose the game. Return true if and only if Alice wins the game, assuming both players play optimally. #100daysofcoding #geeksforgeeks
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Community Manager for Xsolla | Backend Integrations Developer | Data Engineering | Empowering Developers with Next-Gen Tools for the Future of Gaming #EnjoyTheGame
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