Rebel Moon Rising

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Rebel Moon Rising
Developer(s) Fenris Wolf
Publisher(s) GT Interactive
Engine Proprietary software
Platforms Windows
Release date(s) 1997
Genre(s) First-person shooter
Mode(s) Single player, Multiplayer

Rebel Moon Rising is a PC game made by Fenris Wolf and GT Interactive.[1][2][3]

In the future, the Moon has been colonized, and due to political conflicts, the Lunar colonies are rebelling against the United Nations. In the game, the player is on the side of the Lunar alliance, fighting against United Nation forces. The game later takes a twist, when an alien species is discovered.

The PlayStation version of the game was cancelled,[citation needed] although the Windows version was released.

This game is also the sequel to the rarely found game "Rebel Moon". With the same basis as Rising, the player takes on 27 levels in the original "Rebel Moon", quite a few more levels than Rising. Rebel Moon was only found in a bonus disk with the Creative Labs hardware "3D BLASTER PCI".

The series was also supposed to have a third game, "Rebel Moon Revolution", but it was cancelled by GT Interactive. Due to insufficient communications about the cancellation, Fenris Wolf instated a lawsuit against GT Interactive.

The game disc itself also doubled as a soundtrack disc that can operate on stereo or musical disc systems, playing the game soundtrack.

The PC shareware version of Rebel Moon Rising was included on disc 2 of the EIDOS Interactive game Blood, copyright 1997.

A novelization of Rebel Moon, written by Bruce Bethke and Vox Day (the latter being a pseudonym of one of the game's developers), was published in 1996.[4]

Reception

Computer Gaming World described Rebel Moon Rising as technologically innovative and "highly creative", and declared that its escort missions broke new ground in 3D shooter mission design.[5]

See also

References

  1. MobyGames entry for Rebel Moon Rising
  2. Fenris Wolf v. GT Interactive Archived March 19, 2012, at the Wayback Machine
  3. Giant Bomb
  4. Good Reads
  5. Lua error in package.lua at line 80: module 'strict' not found.

External links


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