Gamefam

Gamefam

Entertainment Providers

Los Angeles, CA 11,141 followers

Creating Amazing Experiences for an Amazing Community.

About us

Gamefam is the leading metaverse media company for Gen Z & Alpha communities. Pairing expert brand strategists with world-class developers, Gamefam successfully delivers strategies for its brand and IP partners through an industry-leading network of games across Roblox, Fortnite and other platforms, driving reach and scale with 360-degree amplification programs informed by proprietary insights and measurement solutions. Established in 2019 as the first professional Roblox developer, Gamefam has now become the largest and most successful metaverse media company, with 30 billion lifetime visits and 12 million average daily visits across its 30+ live-operated game portfolio on Roblox, Fortnite and other platforms. Gamefam has delivered winning metaverse strategies, games and campaigns with top IP partners including Paramount, Warner Music Group, the NFL, Netflix, Mattel, Sony, Sega, Samsung and Crunchyroll. The company successfully created three of the top 10 branded Roblox games of all time; three of the top five Roblox concerts of all time; and the first-ever brand integration into a Fortnite

Website
http://www.gamefam.com
Industry
Entertainment Providers
Company size
51-200 employees
Headquarters
Los Angeles, CA
Type
Privately Held
Founded
2019

Locations

Employees at Gamefam

Updates

  • View organization page for Gamefam, graphic

    11,141 followers

    The Gamefam team is overjoyed to share that we’ve been named to LinkedIn's list of the Top 50 Startups in the US! 👾 At Gamefam, we're on a mission to redefine play and entertainment, and this achievement underscores our commitment to innovation, creativity and the boundless potential of the gaming industry. 🙌 It's a direct reflection of the Gamefam team, our devoted players and our outstanding partners. You've been integral to our journey, and together, we're shaping the future of immersive gaming experiences. #LinkedInTopStartups

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  • View organization page for Gamefam, graphic

    11,141 followers

    Is your brand ready to take part in the fun of #MetaverseSummer? 💡 Back to school is fast approaching... let's brainstorm ways your brand can delight Gen Z & Alpha! 📬 Our DMs are open.

    View profile for Joe Ferencz, graphic

    CEO @ Gamefam, Inc. | Amazing Content for Metaverse Platforms ✨

    It's definitely #MetaverseSummer online right now. 🎮 Average Concurrent Users on #Roblox in July - 9 MILLION 🎮 Average Concurrent Users on #Fortnite in July - 1.5 MILLION Think about it like this… these numbers are just as high as the holiday period, but for a sustained period of multiple months! 📈And they’re growing YoY… average users on Roblox rose 35% this July compared to last July, and average users on Fortnite grew 21%. The future of media is being written in real-time and measured and reported in real-time here: https://lnkd.in/gH9-_Afm

    RoMonitor Stats

    RoMonitor Stats

    romonitorstats.com

  • View organization page for Gamefam, graphic

    11,141 followers

    Our August employee spotlight is on James Michalek, a Game Designer on Gamefam's Fortnite team. Get to know James: 🚀 Favorite Project at Gamefam: Exploring Opportunities on Build A Rocket Boy's Everywhere platform 🚲 Favorite Gamefam Game: Obby But You're On A Bike HD on Fortnite 🎮 Hobbies Include: Gaming (mostly on Fortnite), Working Out & Smoking Fancy Cigars 💪 Fun Fact: James' arm wrestling record is 753-1! His only loss came to Lou Ferrigno in 1982. 👨💻 James' favorite part about working at Gamefam in his own words: "Getting into the bigger projects and enjoying the expertise of my team members around me. Also meeting so many people from different parts of the world is amazing!" Thanks for being an amazing teammate, James! #Gaming #VideoGames #Roblox #Metaverse #GameDevs #LifeAtGamefam

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  • View organization page for Gamefam, graphic

    11,141 followers

    #Roblox's Q2 earnings report is yet another testament to the platform's continued growth and relevance in the #metaverse and #media space. Roblox is clearly not a fad… 🤩 24% YoY increase in time spent on the platform  🤩 21% YoY growth in DAU Following the earnings report, Gamefam's CEO & Founder Joe Ferencz spoke with VentureBeat / GamesBeat about the trajectory of both the Roblox platform and Gamefam 🚀 🔊 Joe says it best: “Brands and IPs are realizing this is the next Instagram, the next YouTube, this is the next major media and social platform... Over the next 2, 3, 5 years we’re going to see a humongous influx of media dollars into the Roblox ecosystem. The dollars go where the eyeballs are, and the eyeballs are on Roblox.” https://lnkd.in/e2F5xBbC 

    Roblox's Q2 2024 earnings show daily user count beats estimates

    Roblox's Q2 2024 earnings show daily user count beats estimates

    https://venturebeat.com

  • Gamefam reposted this

    View profile for Matthew Zanazzo, graphic

    VP, Head of Fortnite at Gamefam, Inc.

    🌟 Fortnite Ecosystem v30.40 Update Summary 🌟 📅 August 6, 2024 🎮 New Devices & Features: 1️⃣ Publish Your Fall Guys Islands! Starting today, August 6th, at 9 AM ET, you can publish your Creative and UEFN Fall Guys islands for players around the world to enjoy! The publishing process follows the same rulesets as other islands. Remember, you can use "Fall Guys" in island names, but not the official logo. 2️⃣ Proximity Chat (Early Access): Available under Voice Chat in Island Settings, this new feature allows control over the volume range and drop-off distance. Proximity Chat includes a HUD element that shows who is speaking, and supports voice reporting, muting, and blocking. This feature is in Early Access for feedback and improvements. 3️⃣ New Device Design Examples: Explore new tutorials in the Fortnite Creative documentation focusing on game mechanics and device usage. Some examples include:  • ATK Spawner Device Design: Create a fun multiplayer race using ATK's awning as a bounce pad.  • Campfire Device Design: Build a puzzle mini-game where lighting a campfire drains water to access a hidden room.  • Explosive Device Design: Add a bubbling visual effect to an explosive barrel.  • Grind Rail Device Design: Create a Grind Park mini-game for points.  • Grind Vine Device Design: Develop a Grind Vine shooter game with targets.  • Item Remove Device Design: Implement a mechanic to drop items if health drops to zero. 🌐 Fall Guys Creation: 🔹 Fall Guys #Verse Tutorial: Learn to build obstacle courses with moving, spinning, and scaling props. The Animating Prop Movement tutorial guides you through creating your Fall Guys course. 🔸 New Video: "Building Realistic Worlds and Characters in UEFN" explains how to create dynamically clothed MetaHumans and realistic environments. Check out the playable Talisman island (Island Code: 7100-3544-3074) and related documentation. 🔫 Creator Most Wanted Weapons and Items: 🔸 New Additions: Ocean's Bottomless Chug Jug, Overclocked Pulse Rifle, Diamond's Thermal DMR, Highcard's Havoc Suppressed Rifle, Heart's Havoc Suppressed Rifle, and Minigun (Rare). 🔧 New Prefabs & Galleries: 🔹 Inferno Drivable Rock Gallery 🔸 Inferno Nature Gallery 🔹 Inferno Prop Gallery 🛠 Creative & #UEFN Updates and Fixes: 🔹 New:  • Added "nullptr" check to Edit mode scaling.  • Multi-selection enabled in the prefab editor for gizmo operations.  • Added EnableTouchScrolling property to the ScrollBox widget. 🔸 Fixes:  • Building preview issues in Play mode resolved.  • Fall Guys Beans can now use trap items.  • Handheld items no longer disappear from Fall Guys Beans.  • Nitro Barrel device issues fixed.  • Multiple Video Player device interactions no longer cause audio issues.  • Fall Guys options in the Settings menu are localized correctly.  • Replays for Fall Guys experiences disabled due to visualization issues.  • Exposed ScrollIntoViewAlignment of ListView to blueprints with support for TopOrLeft and BottomOrRight options.

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  • View organization page for Gamefam, graphic

    11,141 followers

    Whether it's the big screen or on Roblox, #Barbie has won over fans everywhere! 👑 In just 10 months since its launch, Barbie DreamHouse Tycoon has achieved: 🎊 No. 1 Brand Game on Roblox Since Launch 🎀 No. 6 Brand Game of All Time on Roblox 💅 Over 250 MILLION Visits Launched in collaboration with Mattel, Inc., the game immerses players in the #Barbie universe like never before. By tapping into the power of the #metaverse, we've created a social setting where players build their own DreamHouse, while hanging out with their friends, living out various careers and unleashing their inner fashion icon! Keep your eyes on Barbie DreamHouse Tycoon as it continues its rapid ascent on Roblox! #Entertainment #Marketing #Advertising #Media #VideoGames #Gaming #Toys #Retail #Digital #Innovation

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  • View organization page for Gamefam, graphic

    11,141 followers

    🎂 Happy 1st Anniversary to TMNT Battle Tycoon! 🐢🎮 It’s been an exciting year since we brought the Teenage Mutant Ninja Turtles to #Roblox in partnership with Paramount. Our action-packed game drops players into the streets of 🗽 NYC, where they hone their ninja skills and battle enemy mutants. It's clear that the TMNT crew has found a home in the hearts of #GenZ & #GenAlpha players on Roblox: 🍕 35 MILLION Visits 💥 86% Player Rating ⚔️ Top 10 Brand Game on Roblox   Keep your eyes on TMNT Battle Tycoon for what's coming next 👀 https://lnkd.in/d8pufk89

  • View organization page for Gamefam, graphic

    11,141 followers

    ☀️🌴 Throughout the year, our teams work incredibly hard to create amazing experiences for amazing communities. To thank our Gamefam-ily for their hard work, we offer our colleagues an annual summer break to recharge and refresh before diving into the second half of the year. Many took the time to disconnect from work and reconnect with nature 🍃 and family 👨👩👧👦, traveling near and far to embrace the best of summer 🧳. From iconic destinations like New York City 🗽, the breathtaking Grand Canyon 🏜️, and the stunning landscapes of Iceland 🌋, to engaging in exciting activities like hiking 🥾, beach days 🏖️ and new sports 🏓, our team made the most of the break. Here’s to the amazing team at Gamefam and the cherished moments that make us special!🌟 #Teamwork #CompanyCulture #WorkLifeBalance #LifeAtGamefam

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  • View organization page for Gamefam, graphic

    11,141 followers

    At long last, our Saweetie campaign from Super Bowl LVII is sailing off into the sunset along with 6 (‼) of the most highly-recognized trophies from the marketing and media space: 🏆 The Clios Music Awards 🏆 Digiday Awards 🏆 Shorty Awards ���🏆 The Drum Awards x2 🏆 The Webby Awards Over the past 1.5 years, we’ve loved showcasing the campaign to you all. It is truly one of Gamefam’s proudest moments: 🏈 First-Ever Super Bowl Concert on Roblox �� No. 1 Roblox Concert of All Time with a 96% Player Rating Why was this different from every other artist or brand activation? 1️⃣ RIGHT PARTNERS – We brought the power of the National Football League (NFL) and its official partners Warner Music Group and Intuit together to achieve their goals to engage with Gen Z & Alpha, demonstrating that finding the right partners can uplevel any Roblox program. 2️⃣ IMPACT – Introduced the first financial institution onto Roblox by seamlessly integrating Intuit into the concert and Super NFL Tycoon, with the goal of improving financial literacy for young people. 3️⃣ LONG-TERM CONNECTION – We cemented the relevance of football and the Super Bowl with the NFL’s next generation of fans, and Saweetie’s persona and music secured a new fan base for life. This unforgettable experience truly led Gamefam to where we are today and changed the way brands and artists activate in the metaverse. A huge shoutout to our amazing partners at the National Football League (NFL), Warner Music Group & Intuit. Here’s to our next award-winning program! 👏👏👏 #Music #Sports #Marketing #Media #Advertising #Digital #Metaverse #Roblox #Innovation #Culture #Gaming #VideoGames

  • Gamefam reposted this

    View profile for Matthew Zanazzo, graphic

    VP, Head of Fortnite at Gamefam, Inc.

    🚀 Exciting Update for UEFN/ Fortnite Creators! 🚀 Fortnite has just introduced a fantastic new feature. We can now track how long players spend on our islands during each visit with the new session length metric in the Analytics Tab. This is a game-changer for understanding player engagement in more detail. Just head to the Creator Portal and find the new panel to access these insights for all your projects. This feature is available to team owners, administrators, and publishers. Epic Games has teased that "more metrics are on the way, so stay tuned"! #Fortnite #FortniteCreative #GameDevelopment #Analytics #UEFN

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Funding

Gamefam 2 total rounds

Last Round

Series A

US$ 25.0M

See more info on crunchbase